rob kel [mailto:cswmf@yahoo.com]
 

 biorhythm by robert kelley type 1 and type 2

 

Based mainly on Biorhythm and creatures may do damage as though they weren't blocked

 

Creatures

3 llanowar elves

2 rofellos, llanowar missary(tap: and one mana to your mana pool for each forest you cantrol)

3 Fierce empath(when it comes into playm you may search your library for a creature card with converted mana cost 6 or more, reveal it, and put it into your hand)

3 Krosan drover(creatures spelss you play with converted mana cost 6 or more cost 2 less to play

3 rhox(you may have it deal its combat damage to defending play as though it weren't blocked 2F regenerate)

2 Tornado elemental(when it comes into play it does 6 damge to each creature with flying.  you may have it combat damage to defending play as though it weren't blocked)

3 Thorn elemental(you may have it combat damage to defending play as though it weren't blocked)

2 avatar of might(trample. if an oppoent controls at least 4 more creatures than you, it costs 6 less to play.)

 

Soceries

2 pack hunt(search your library for up to three copies of target creature...put into your hand)

3 journey of discorvery(coose one- search library for 2 basic lands, or put two basic lands from your hand into play.  entwine 2f)

3 lay of the land(search library for basic land card put into hand)

3 rampant growth(search library for basic land card put into play tapped)

2 tooth and nail(coose one- search library for 2 creatures and put into hand or put to creatures from hand into play. entwine 2)

3 biorhythm(each player's life totals become the number of creatures he/she controls)

 

Enchantments

3 Dragon fangs(enchanted creature gets +1/+1.  when a creature with converted mana cost 6 or more come into play, you may return dragon fangs from your graveyard to play enchanting that creature)

 

Land

20 forests

 

total

60 cards

 

 

The object of this deck is to mana excellerate until you have 9 mana out and then play tooth and nail to search for 2 avatars of might.  unless your playing a flying deck which you want to put out a tornado elemental.  once you have at least 5 creatures out with one beign either a rhox, thorn elemntal, tornado elemental, or avatar of might..put out a biorhythm and make the other persons health less than or equal to the damage you could do with all your creatures to you opponents life points and do a full out attack pushing combat damge directly to the oppoent and/or trample over the opposing creatures.