[youarestupid3@hotmail.com]

Subject: Nothing Gets By
1 Wall of Fire
1 Wall of Heat
2 Living Wall
2 Wall of Lava
3 Wall of Earth
3 Wall of Razors
3 Wall of Stone
1 Flamewave Invoker
1 Anaba Shaman
2 Kyren Sniper
4 Dragon Whelp
1 Fledgling Dragon
1 Volcanic Dragon
1 Imperial Hellkite
1 Dwarven Bomb Squad
1 Dwarven Blastminer
4 Lunge
4 Thunderbolt
1 Firebolt
2 Lava Burst
1 Smash
2 Browbeat
2 Book Burning
24 Mountain
 
The point of the deck is to put up walls until you get a dragon or sniper to beat down life while their creatures stand there. Book burning is the most annoying card because players will take 6 damage instead of a risk of losing their Sliver Queen.
There's 3 card drawing cards in the deck to get theright cards. Flamewave invoker is for long battles and the Anaba Shaman is for hitting their cheap 1/1s or their life. Living Wall is the best wall in the deck for its regeneration and the Wall of Stone is even harder to destroy (0/8). the MVP of the deck is the Whelp because of 5 damage of turn if I pump it up.
Dwarven Blstminer is there to make sure no power lands give them resources. This deckis even stronger against morph decks because you'll always have a Lunge in your hand.