From: stevej [stevej@insightbb.com]

Subject: 2 mana burn deck that rules johnny_reb_21@yahoo.com
lands
    16 x mountain
    4 x sandstone needle
 
creatures
    4 x goblin soothsayer
    4 x goblin chirugeon
    4 x goblin balloon brigade
    4 x raging goblin
 
spells
    4 x lightning bolt
    4 x goblin grenade ( 5 damage 1 mana one very dead goblin hence all the goblins)
    4 x reckless abandon
    4 x shock
    4 x disentagrate
    4 x scent of cinder or fireball
 
its so simple attack deal damage sac a creature deal more damage and since the only spells that cost more than 2 are disentagrates or fireballs they can bring on land destuction, it isnt hard to do lethal damage by turn 6 dont wait to build up land for the fireballs or disentagrates go for what you can fast scent of cinder is evil early in the game and running a blue?white countrol deck out of counterspells and prevention isnt hard BUT you only can draw 1 card at a time and you burn through your hand fast i have did over 20  points of damage in 1 turn but i was playing against a stasis deck and he didnt have out kismet i waited till i had 13 mana casted 4 creatures and on the next i attacked (he mazed of ith 1) did 3 damage, sac'ed 2 for reckless abandon, 2 for goblin grenade (1 was countered) and finished with a 7 point fireball but usually you try to get some in here a lil there and win through lightning fast attrition