From: [colin.dickson@videotron.ca]
Land
10 Forest
5 Plain
2 Island
2 Swamp
4 Scrubland
Creatures
2 Birds of Paradise
4 Priest of
Titania*
4 Seeker of
Skybreak*
4 Skyshroud Elf
4 Skyshroud Ranger
1 Skyshroud Troll
2 Viashivan Dragon
1 Shivan Dragon
Enchantments
3 Celestial
Dawn*
2 Greater Realm of Preservation
1 Shiv's Embrace
Spells
4 Drain Life
3 Counterspell
2 Powersink
2 Fireball
1 Demonic Tutor
1 Regrowth
Artifacts
1 Sol Ring
* Main combo: Priest of Titania + Seeker
of Skybreak:
Tap PoT for mana equivalent to number of elves in
play, then untap PoT with SoS and re-tap PoT for even more mana. With Celestial
Dawn ("Bleach") in play, many possibilities open up. With enough elves and
land cards in play, an amazing amount of mana can be produced to be used for
either Drain Life, Fireball, the Shivan cards.
Main defence:
Use of Counterspell and Power Sink to protect the
two main enchantments: Celestial Dawn and Greater Realm of Preservation.
But when all else fails, attacks from 1/1 creatures are usually let through so
as not kill any of the elves which will serve as a very important mana
source. Obviously, one should not get too greedy, and should sacrifice
elves once in a while. But one should have enough mana to use the GRoP
card at all times (if it is in play, obviously) to counter the stronger
opponents from the Red and Black sources.
This is a medium to slow paced deck (slow if you
are really unlucky with the shuffle). But usually the combos set up pretty
quickly. One must be patient, even if confronted with a really fast deck. Just
wait and see how much mana you can get once you have two or more PoT's
and SoS's in play. There will always be a Drain Life card coming up to
regain all the lost life. The trick is to know when to counter the opponents'
spells.
It takes a little while to get used to, especially
since it can be frustrating sometimes to be the one taking all the damage early
in the game... but played well and patiently, this deck can be very powerful
indeed.