Sea Monster-Tundra Kavu Combo
 
Sea Monster (Classic 7th.)
4UU
6/6
Sea Monster can't attack unless defending player controls an island.
Yes, we all know Sea Monster. And he's back in Classic 7th(yawn). Most people think that he's only good for a) blocking and b) if your opponent's drafting blue. Well, I'm about to prove 'em wrong (I've won 7 games on this strategy so trust me):
Tundra Kavu (Invasion)
2R
2/2
T:Target land becomes a plains or an island until end of turn.
Get the picture? Use Tundra Kavu to repeatedly turn one of your opponent's lands into islands and repeatedly pummel him or her with Sea Monster (best when opponent has no creatures or removal and you have something like: Tundra Kavu/Sea Monster/fatties)
Hope this helps! Have fun!
Roland F. Rivera-rolandmage13@yahoo.com