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Peasant Magic Decks

From: Jonathan Chapman [mailto:necrom23@yahoo.com]
Sent: Thursday, April 06, 2006 10:34 PM

Subject: Mono Green Stompy - Jonathan Chapman

Mono-Green Stompy

3x Genju of the Cedars

3x Briar Shield
3x Giant Growth
2x Grafted Wargear
2x Bonesplitter
4x Rancor

4x Quirion Sentinel
3x Quirion Ranger
4x Skarrgan Pit-Skulk
4x Jungle Lion
4x Skyshroud Ridgeback
3x Fyndhorn Elves
4x Llanowar Elves

17 Forest

This deck turns into a real powerhouse on turns 2-3 with a swarm of creatures followed by beefier beats in the midgame. It's worth noting the almost-broken interaction between Ranger and the mana-producing elves. You can lead with first turn Llanowar and then second turn tap the elf and two lands, drop the Ranger, return a land and untap the elf for another mana. It's quite easy to drop your hand.

Rancor, Bonesplitter, Wargear, and Genju offer reusable power throughout the game. They also give you more options for using mana in the mid-game.
Genju acts as a 4/4 haste creature. Ridgeback makes an excellent target for Rancor and you get the enchantment back after it dies.

Quirion Sentinel is an overlooked 2/1 for one essentially. This, coupled with Bloodlust on Skarrgan, leaves you with 16 2/*'s with mana cost of one. Skarrgan can become very scarry for an opponent when he has a Briar Shield, a Rancor, and a Bonesplitter on him and can often finish the game.
The ability to win against a goldfish as early as turn
3 is quite good in peasant magic.

The deck also has Giant Growth as a combat trick or a finisher. Most opponents will try and bolt a creature you play Rancor on. Imagine their surprise on turn 2 when the 2/1 that was going to become a 4/1 now becomes a 7/4 trampler until the end of the turn and they've just lost a burn spell.
 

 

 

 

 

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