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					 |  | BMoor's Magic The Gathering Deck Garage 
					
					
					Overrun Deck 
							Recently, 
							a Pojo.com reader sent me this E-mail in response to 
							an article I had submitted previously: 
						Hi, I've been playing 
						magic for a few years now and have been pretty terrible 
						with my decks. They don't seem to do too well most of 
						the time except against pre-constructed decks. I've made 
						a deck that I know can be improved quite a bit but I 
						think i'm off to a really nice start. Do you think you 
						could give me some suggestions or some ideas of 
						improvement, adding/taking out of cards? 
						Overun Deck: 
						Land: 11 forest 
						10 island 
						Creatures: 
						1x Muktani, Maro 
						Sorcerer 
						3x Gaea's Skyfolk 
						3x Glade Gnarr 
						2x Penumbra Kavu 
						3x Penumbra Bobcat 
						1x Gorilla Titan 
						1x Scaled Wurm 
						1x Vizzerdrix 
						Pump Up Cards: 
						1x Yamimaya's Embrace 
						3x Monstrous Growth 
						1x Giant Growth 
						2x Elephant Guide 
						1x Shimmering Wings 
						Life Gain Cards: 
						3x Blossoming Wreath 
						1x Soul Net 
						1x Wooden Sphere 
						Survival/Hold Off 
						Cards: 
						1x Regeneration 
						1x Opt 
						2x Omen 
						1x Bamboozle 
						1x Tangle 
						1x Boomerang 
						2x Fog 
						1x Rhystic Deluge 
						Main Focus Card: 
						Library of Leng 
						The focus is mostly 
						on Library of Leng, and Multani, Maro Sorcerer, Because 
						the more cards you have in your hand and all opponent's 
						hands, the beefier Multani gets. Multani can't be 
						effected by spells and abilities, so I tried to find a 
						way around that. Theres some cards in there to help hold 
						off opponents while i get my bigger guys out, theres a 
						few life gains in there for when i need, I've got some 
						tokens, but not just 1/1 tokens, I call these cards 
						Second Chance cards, because once they go to the grave 
						yard they're replaced with tokens. Yamimaya's Embrace, i 
						can add another in there, It's used mostly on my 
						opponent's creatures. 
						Glade Gnarr gets 
						pumped up when I use blue spells, and gaea's skyfolk is 
						just an affordable quick and easy 2/2 flying.My focus is 
						more on the big guys though. 
						
						There are a lot of cards in here that I feel don't 
						really belong. Any Suggestions would be greatly 
						appreciated.  
						
						I sent him this response: 
							Well, Scott, let me just thank you 
							for coming to me for help.  I'm quite flattered, and 
							I'll be happy to assist in any way. 
							Now, you said the focus of your deck 
							is mostly Library of Leng/Multani, Maro-Sorcerer, 
							plus lots of big creatures.  The trouble is, you 
							only have one copy each of Library of Leng and 
							Multani, Maro-Sorcerer.  A general rule of thumb is 
							that if your deck is built around a card, you need 
							four copies of it.  I know it can be hard to get 
							four copies of older cards like that, but usually 
							you can use other cards with similar effects.  
							Library of Leng is similar to Spellbook or 
							Graceful Adept, and Multani is similar to 
							Maro, Masumaro, First to Live, and 
							Soramaro, First to Dream.  Basically a Gatherer 
							search for "maro" will turn up plenty of creatures 
							that would go great in your deck.  In the meantime, 
							I'll keep the focus of the deck "big 
							creatures-handful of cards".  Green is good at big 
							creatures and Blue is good at drawing cards, so this 
							shouldn't be too hard.   
							I also noticed that you have 15 cards 
							devoted to life gain and holding off 
							your opponent. This tells me you're having trouble 
							staying alive long enough to get your big creatures 
							out.  The solution is that your deck isn't fast 
							enough.  Green decks normally get their speed from 
							having more mana than just one land per turn, with 
							cards like Llanowar Elves, Sakura-Tribe 
							Elder, and Kodama's Reach.  Any of these 
							cards would help you play your expensive spells 
							earlier.  Blue, on the other hand, likes to draw 
							lots of cards, and with Multani in your deck, you 
							should be drawing cards like crazy.  Right now, Omen 
							and Opt are the only things really helping you in 
							that respect, so I would advise getting cards that 
							draw cards, like Telling Time, Tidings,
							Petals of Insight, and Lore Broker.  
							Lore Broker especially combos nicely with Library of 
							Leng, since your opponent will have to discard while 
							you can just put a card on top of your library.  
							There’s also Jungle Barrier, a green and blue 
							Wall that draws you a card when you play it.  My 
							very first deck was green/blue, and used Jungle 
							Barrier quite well, so I know what I’m talking 
							about.  Once you can reliably fill your hand with 
							cards, you’ll be much more likely to have the card 
							you need when you need it. 
							Also, you should realize that having 
							only one copy of a card is a bad idea.  In a typical 
							game, you only draw about half your deck.  If you 
							only have one copy of a card, you will only draw it 
							in half your games.  And even in some of those 
							games, it may be too late or you may not even need 
							it.  As far as making room for the cards I’ve 
							suggested goes, I suggest you take a hard look at 
							each card you only have one of and ask yourself: is 
							it worth adding more copies?  If so, then do that.  
							Otherwise, it probably isn’t good enough for your 
							deck, unless of course you can “tutor” for it. 
							“Tutors” are just cards that let you 
							search your library for another card.  You can get 
							away with only having one copy of a card if you have 
							ways of searching for it, since the tutor card 
							essentially acts as a second copy of the card.  Most 
							tutors, however, restrict what type of card you can 
							get with them.  Green, for example is good at 
							tutoring for lands but not much else.  The only card 
							in your deck I see worth adding tutors for is 
							Multani, Maro-Sorcerer, and I have just the tutor to 
							search for it: Time of Need, which searches 
							for a legendary creature card.  If you had a few of 
							those, you could add a few more big nasty legendary 
							creatures, like Masumaro and Soramaro.  Also 
							consider Seek the Horizon, which searches for 
							three lands.  Putting three lands in your hand would 
							help Multani and the Maros(if you add them), plus 
							give you plenty of land.  Searching for land is 
							better than most people think: the more land you get 
							out of your deck, the less likely you’ll draw one 
							later when you need a spell. Also, as far as your “pump up” cards go, you’re definitely on the right track. Monstrous Growth isn’t nearly as good as Giant Growth, simply because “+X/+X until end of turn” should always be an instant, that way you can wait until your opponent blocks and then decide which creature to pump up. Yavimaya’s Embrace overcomes this because it steals a creature, and Elephant Guide does give you a “second chance”, so that’s all right too I suppose. 
							That should be plenty for you to 
							think about, so I’ll wrap up here.  I’ve listed a 
							lot of cards for you to consider adding, but please 
							realize I don’t mean you shopuld add ALL of them, 
							I’m just trying to provide options.  You might find 
							better cards that I’ve forgotten, and that’s okay 
							too because it’s your deck and you have to play the 
							cards you like.  You can find plenty more options at
							gatherer.wizards.com, 
							a comprehensive card database containing every Magic 
							card ever printed, with a search function.  Thanks 
							again for letting me share in the fun of building 
							your deck, and good luck to you. 
							I feel this makes a good 
							demonstration of what goes on in the thought 
							processes of building and modifying a deck.  Anyone 
							else who would like my help with their deck can 
							reach me at 
							
							
							bemore4096@yahoo.com.  
							Thank you, BMoor 
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