Occult Powers
by Omnislash84
When: 13th January 2001
Where: World Of JJ, Bishan, Singapore
Number of participants: Around 10
 
Hi. Please bear with me because this is my first killer deck report. This deck was created by bomiester also known as the_evil_bill_gates in the Pokegym/Pojo Message Boards. Here's the deck:
 
Occult Powers
 
22 Pokemon
 
4 Fossil Psyduck
4 Rocket Oddish
3 Dark Gloom
3 Dark Vileplume
3 Sneasel
2 Scyther
2 Cleffa
1 Murkrow
 
20 Trainers
 
4 Proffesor Oak
4 Computer Search
4 Pokemon Trader
4 Proffesor Elm
2 Sprout Tower
2 The Boss's Way
 
19 Energy
 
8 Psychic
4 Dark
3 Rainbow
3 Double Colorless Energy
 
The strategy is to use psyduck to headache for the first 2 turns so that the opponent will not use trainers and after setting up sneasel on the bench, evolve to Dark Vileplume on the 3rd turn. With good card manipulation and a good drawing engine, it's not that difficult.
 
Once Dark Vileplume is out. It's pokemon power prevents all use of trainers. Therefore, the opponent plays 0 trainers for the first 2 turns due to headache, and 0 trainers after the 3rd turn onwards due to HayFever.
 
We played 3 rounds, in a best of 3 match.
 
Round 1: Boy with Haymaker (Hitmonchan, Scyther, Rocket's Scyther, Rocket's Zapdos)
 
Game 1
 
I started with a scyther whereas he started with a hitmonchan.He started first and attached LIGHTNING energy to his hitmonchan laid down hitmonchan on the bench and passed. I layed down oddish, cleffa, psyduck and sneasel (my hand was full of pokemon), retreated for psyduck, oaked and got a couple of dark energies, a boss's way, a pokemon trader and some energy. I attached psychic to my psyduck and headached, His turn, he passed. Then, I evolved to Dark Gloom, attached dark energy to Sneasel and headached. He tried to GOW my gloom but due to headache, he can't. I attached dark energy to sneasel, used proffesor Elm and got the Dark vileplume. I evolved and Beat up the hitmonchan knocking it out in the process. His turn, he passed again and I beat up his scyther for the win.
 
Game 2
 
It was very much similar like the first game, using headache for the first 2 turns and evelving to Dark Vileplume on the 3rd turn and using Sneasel's beat up to finish the  job.
 
Record: 2-0
 
Round 2: Benedict with Sneaking lock.
 
Now this is a deck that has to be feared of. This guy said he modified the deck he saw on the Pojo Message Boards to suit his playing style. The deck was originally created on the Pojo Message Boards by Qin and/or FemaleQ (I think...)

Game 1
 
He started with a Neo Slowpoke whereas I started with a psyduck. I placed down oddish, pokemon trader, dark vileplume for a cleffa. attached psychic energy and headached. He attached energy to his active slowpoke and psyshock for paralysis. Next turn, I evolved to Dark Gloom and used it's pokemon power Pollen Stench. I was able to confuse myself, yes! I attached energy to Cleffa and headached...heads. Next turn, he evolved his benched slowpoke to Slowking. uh-oh...strange though...I must have missed him putting his slowpoke down....then he psychocked for no paralysis. I evolved to Dark Vileplume retreated for cleffa and eeeeked!! a couple of times to get a sneasel with 1 rainbow and 1 dark energy on the bench. Then, i retreated for sneasel to clear his bench.
 
Game 2
 
I started with a bad hand. Luckily, I went first. He started with a slowpoke active and a slowpoke benched whereas I started with a lone sneasel. My draw: Psyduck, phew! I retreated for psyduck attached psychic energy and headached. I can't remember what happen then except for later in the late game, he made a mistake in making Erika's Dratini as the active pokemon as he had forgotten about my Sprout Tower. Then, I placed my Murkrow as my active pokemon attached Dark Energy and mean look. He can't retreat and he can't attack due to Sprout Tower and he can't play trainers due to Dark Vileplume on the bench. He passed. Next turn, I attached psychic energy and Feint attacked his bench. After several turns, he conceded.
 
Record: 4-0
 
Round 3, Finals: Calvin with Wigglytuff
 
Now, I was really nervous getting into this match because I played with this guy in a previous final several weeks ago and he defeated me. But then again, lightning never strikes the same place twice. He was respected here because he uses a Wigglytuff as a Cleaner. His strategy is to hit hard with Energy Removal and Super Energy Removal in the beginning while stalling with smokescreen. After a while, unleash the Wiggly and win.
 
Game 1
 
I started with a Psyduck whereas he started with a Fossil Magmar. I can't remember what happened in this match. But I do know that he was able to kill my dark glooms and scythers as I wasn't able to Headache in the first turn cause I got tails from that darned smokescreen.
 
Game 2
 
The strategy listed at the top. It went very smoothly. I headached the first 2 turns, placed down Sprout Tower and evolved to Dark Vileplume on the 3rd turn. Now, I am having resistance to his dreaded wigglytuff. After several turns, I used Sneasel to clean up his bench. He did however, manage to kill 2 sneasels. This guy is definitely pushing me to my limits!
 
Game 3- Final Game
 
He must have gotten a bad hand. I used psyduck to headache the first 2 turns and evolve to Dark Vile on the third. Then, sneasel killed off 1 scyther and 1 Fossil Magmar. That was all he had with him. Sheer bad luck I guess...
 
Final Record: 6-1
 
Now my props and slops,
 
Props to the_evil_bill_gates for making such a great deck.
Props to everybody for playing with me, without you guys, I will never be able to tweak this deck to it's limits.
 
No slops, I find them silly.
 
Email me at batusai@singnet.com.sg