The LIGHTNING-DRAGON deck. v.1.0
by Michal Lysek
Pokemon TCG League - Gym Challenge at "BackList" Halmstad City, Sweden.
Thursday, October 12th, 2000 - "still running"
Roughly 15-20 participants every thursday

Pokémon (22):
! 3x Electabuzz (Base)
! 3x Scyther (Jungle)
! 1x MP Pikachu (Promo #3)
  1x Dark Raichu (Rocket)
! 1x Clefairy (Base)
  1x Clefable (Jungle)
! 2x Zapdos (Base)
! 1x Hitmonchan (Base)
! 1x Rhyhorn (Jungle)
! 3x Dratini (Rocket & Base)
  2x Dragonair (Base)
  1x Dark Dragonair (Rocket)
  1x Dark Dragonite (Rocket)
  1x Dragonite (Fossil)

Trainers (18)
2x Nightly Garbage Run
3x Professor Oak
4x Bill
1x RSA
2x Computer Search
3x ER / SER
3x Gust of Wind

Energy (20)
12x Lightning Energy
4x Fighting Energy
3x DCE
1x Rainbow Energy

-------------------------------------------------------------------

My name is Michal Lysek, I'm a 21 year old student at the University in
Halmstad - Sweden, and this is my deck that I've been using for the past
several
months. I'm often playing at the Pokémon TCG League in Halmstad (Back List
Oct 12th '00 - "still running"), and haven't really lost a fight since I
created
this deck. Remember though, that this deck has only been put together with
cards from Base, Jungle, Fossil, and Team Rocket.
  I would like to tell you how I came up to have this deck. First I started
out with a cummon Lightning deck, because I thought they were really good,
mostly thanx to Electabuzz. But I didn't wanna have a cummon deck, I wanted
to have THE deck. So I studied all the TCG cards that I found in Pojo's
Comics and Pojo's homepage. Those help me out alot. After some careful
examinations, I took 60 TCG cards that I already had in doubles, and I wrote
on
them. By writing down the info and name of a good pokémon on whatever card,
I could easily create many known to be good decks, which I then used to
fight my own Lightning deck. And every time my Lightning deck lost against
any deck, I improoved my deck, to make it better and more resistant. After
alot
of hard work and time, we're talking months here, I took my deck to the TCG
League to see if my deck really works in real-life. You know what, it did.
I'm a
Certified Coach now, at the TCG League in Halmstad - Sweden. I have the most
badges there, and I'm always winnig. But I have alot to thank Pojo for,
couldn't have done it without all the great Pojo-TCGinfo.
  Strategies:
The main fighters are Electabuzz and Scyther, even though I got alot of
other Basic Pokémon that I could use when I start a game. And everyone knows
that Electabuzz and Scyther rules. So you should start out with those.
Meanwhile, put a Zapdos on the bench and load him up with Lightning Energy,
and you've won. The damage Zapdos does, ends of weakens the opponent
so much, that he/she's surely to loose. That's the main strategie, but it's
very simple and mostly in a game, the situation gets more complicated, and
it forces
you to play more wizely. Still having this simple strategie in the back of
your head though.
  Against RainDance decks / Rocket RainDance decks:
Well, this shouldn't be too hard to defeat. Using Gust of Wind, and Electric
Pokémon you should win. You could even put in Dark Raichu for some Surprise
Thunder attacks.
  Against Haymakers:
Even though Zapdos still is good here, you can't use him at once. So you
should stark out with Scyther. Then there's always The Dragons. Dragonair's
Hyperbeam really hurts, especially if the opponent has fiew Energy cards in
his/her deck. And you could always evolve a Fighting resistant Dark
Dragonite
or Dragonite.
  Against Lightning decks:
Electabuzz, Zapdos, and Scyther are still good. But if you put in a
Hitmonchan or the Lightning resistant Rhyhorn, then you'll really rock.
  One thing I try to do as soon as possible, maybe by using Computer Search,
is to get my Dark Dragonair in play. Using it, I pick whatever Evolution
Pokémon I feel to have. Also I get my Dark Dragonite out and with it any
Basic Pokémon that I feel to have. So it's not really that hard to get the
Pokémon that you like.
  Against Rocket Sponge:
Now this deck really gets it's butt kicked. This is when you'll see the
great strength and power of the Dragons. Dragonite, both Normal and Dark,
takes care
of any Hitmonchan. And they're both heavy hitters. Dragonite can do atleast
40 damage, but if you're good at flipping your coin you'll make 80 damage
with ease. Dark Dragonite on the other hand has a 50% chance to make 70
damage, but that is still very good.
Now if you're using any Psychic Pokémon, I'll give you a tip, DON'T. It's
NOT a problem for this deck to get put in play a Psychic resistant Dratini,
and
using Dragonairs Hyperbeam, or Slam with ease makes you the winner. Not to
mention that Dragons have no weakness, and can easily be loaded with 2
DCE's.
  Against Grass decks:
The simple strategie works here.
  Against Fire decks:
Now this one could do some resistance, because I haven't really come up with
any good way to knock out Charizard.

  Remember, Zapdos is still your main PowerHouse tool, even though you could
use Dragonite too. Dark Raichu is more of a Surprise for the opponent.
And Clefable is a cheap way to make damage in many situations, with it's
Metronome. This deck is also very solid through the whole game. Once I met a
guy with a good deck, I got a bad hand, and it stayed that way for a while.
Bad luck I say, and this way probably the worst situation I could be in. My
opponent made good damage and I was sure I would loose this game. But I
didn't. It was as if my decks Defence was the same through out the whole
game.
But my opponent's deck got weaker at the end. When I finally got the cards I
wanted to have, my opponent was weak, and I crushed him.
  Trainer Strategies:
The smartest thing to do is to get a bunch of cards as soon as possible. So
get a Oak and some Bill's and use them as soon as possible. I haven't really
run
out of card in any game, so don't worry, but still, use these wizely. If you
wanna use a card from your discard pile, you got 2 NGR. The Computer Search
gets you the cards you need, and GOW the defending Pokémon that you wanna
fight. This decks Trainer Strategie is you get your opponent to run out of
Energy cards, cause that hurts. So you got some Super Energy Removal's, and
Dragonair's Hyperbeam will do the rest. Really, you DON'T need more
Trainer cards. I've tried using more but... it didn't work as well as this
does. And if your opponent uses LASS or RSA, or even Dark Vileplume's Hay
Fever,
you won't get that much effected. I also think that having enough Energy
cards, is also wize, you don't wanna run out of those.

  If my deck get's eccepted, I only want the credit for it! Thank you.

----------------------------------------

The LIGHTNING-DRAGON deck. v.2.0
by Michal Lysek

Pokémon (22):
! 3x Electabuzz (Base)
! 2x Lt. Surge's Electabuzz (Gym #27)
! 3x Scyther (Jungle)
! 2x Zapdos (Base)
! 1x MP Pikachu (Promo #3)
  1x Dark Raichu (Rocket)
! 2x Rocket's Hitmonchan (Gym #11)
! 3x Erika's Dratini (Gym #42)
  2x Dragonair (Base)
  1x Dark Dragonair (Rocket)
  1x Dark Dragonite (Rocket)
  1x Dragonite (Fossil)

Trainers (18)
2x Nightly Garbage Run
2x Professor Oak
2x Secret Mission
3x Bill
2x RSA / Lass
2x Computer Search
2x Super Energy Removal
3x Gust of Wind

Energy (20)
12x Lightning Energy
4x Fighting Energy
3x DCE
1x Rainbow Energy

Using the Gym Leader/Hero cards, I've improoved my deck once more. I've
replaced Base Hitmonchan and Rhyhorn with Rocket's Hitmonchan. They do
great damage. Also I've replaced Clefairy and Clefable with Lt. Surge's
Electabuzz lvl 22, becuase he can load Zapdos with Lightning Energy, very
fast.
Also I've replaced my old Base Dratini with Erika's Dratini, since it's much
better, and can really kick some Haymakers butt.


Thank You for reading.
Micke Lysek
pokeholm@hotmail.com
_________________________________________________________________________