PoJo,
I helped organize a tournament is Halifax County, Virginia outside of Burger
King. 32 people participated, a big turnout in this area. There was a $5.00
entry fee, to pay for the awesome prizes. It was best of three, with a 25
minute time limit on each game. Japanese cards were allowed.{there was only
one game in the finals due to lack of time}

Pokemon{20}
4xJungle Scyther
3xBrock's Mankey
2xBrock's Primeape
4xMisty's Magikarp
3xMisty's Gyarados
3xTeam Rocket's Hitmonchan

Trainers{16)
4xBill
3xPluspower
3xMisty's Tears
2xProfessor Oak
2xComputer Search
2xHanada City Gym

Energy{25}
8xWater Energy
14xFighting Energy
3xDouble Colorless Energy

Lvl.12 Brock's Mankey
40 HP Basic Fighting Pokemon
{C}Waste Time
Effect: shuffle your deck.
{FC}Karate Chop  40
Effect: This attack does ten less damage
for each damage counter on this pokemon
-  retreat
Psychic weakness
no resistance

Lvl.32 Brock's Primeape
70 HP Stage 1 Fighting Pokemon- from Brock's Mankey
{Pokemon Power} Jump Back
Effect: This Pokemon Power can only be
used when this pokemon has 10 HP. Shuffle
this card and all cards attached to it to your deck.
This Pokemon Power can't be used when this
pokemon is Asleep, Confused, or Paralyzed.
{FFF}Great Violence  60
Effect: This Pokemon does 20 damage to itself.
If there is a Stadium Card in play, discard it.
-C retreat
Psychic Weakness
no resistance

Lvl.5 Misty's Magikarp
30 HP Basic Water Pokemon
{C}   Play Dead
Effect:  Flip a coin.  If heads, during your opponent's next
turn, prevent all damage done to this Pokemon by attacks.
(Other Effects are unchanged.)
{C}Splash:   10
-C retreat
Lightning weakness

Lvl.42 Misty's Gyarados
100 HP Stage 1 Water Pokemon (Evolves from Misty's Magikarp)
[Pokemon Power]  Defiance
Effect:  Whenever this Pokemon attacks, flip 2 coins.  If
both are tails, that attack does nothing, and shuffle this
cards and all cards attached to it into your deck.  This
Pokemon Power works even if this Pokemon is Asleep,
Confused, or Paralyzed.
{WWWW}   Hydro Crash:   70
-CCC Retreat
Grass Weakness
Fighting Resistance -30

lvl.29  Team Rocket's Hitmonchan
60 HP Basic Fighting Pokemon
{F}Counter(?)
Deal back twice as much damage done to Team Rocket's
Hitmonchan {even if it is knocked out} back to the defending pokemon.
-C retreat
Psychic weakness
no resistance

Misty's Tears
Effect::  Discard 2 of the other cards in your hand in order to
search your deck for up to 2 W Energy cards.  Show them to your
your opponent, then put them into your hand.  Shuffle your
deck afterward.

Hanada City Gym: Each Misty's Pokemon's Retreat is reduced
by one.

Match 1 versus Will with Fire/Electric/Fighting Haymaker
Game 1: I draw Team Rocket's Hitmonchan, Scyther, Misty's Tears,
and 4x Fighting Energy. I lead with Scyther with Team Rocket's Hitmonchan
on the bench. He leads with Hitmonchan with Electabuzz in the bench. I win
the coin flip. I draw a Misty's Magikarp and place it on my bench and attach
a fighting energy to Team Rocket's Hitmonchan. He attaches an electric to
Electabuzz and does nothing. We just let each other power up our benches.
I finally retreat Scyther and bring out Misty's Gyarados and Hydrocrash,
knocking
out Hitmonchan. He Energy Removals me, plays a Bill, and Thunder Punches
with
tails. I Hydro Crash and knock out Electabuzz. He sends out one of his fully
powered Electabuzzes and Thunderpunches with tails. I Bill and Hydrocrash
and knock out
Electabuzz. He sends out his last basic, Electabuzz and Thunderpunches with
heads and
knocks out Electabuzz. I send out Scyther and Slash for the win.
Game 2: I draw a Scyther, 2xDouble Colorless, 3xFighting Energy, and a Bill.
He sends
out Hitmonchan. He doen't draw anymore basics or energy removals so I Slash
to victory
in three turns.
1-0-0
Match 2 versus Kid with Blaine Theme Deck
Game 1: He got energy screwed and my Misty's Magikarp beat a Blaine's
Arcanine in 5 turns.
{This shows that Magikarp isn't that bad.}
Game 2: Just as simple as the last game. He sends out Blaines Growlithe with
a Blaine's Ponyta on the bench. I get 2xMisty's Magikarp, 2xMisty's
Gyarados, and 4xWater Energies(!! Thats the best hand I've drawn with this
deck.)He evolves them just before I Hydrocrash them to death. I feel sorry
for him, so I help him alter his deck afterwards.
2-0-0
Match 3 versus Will(another one)with a Ultra Energy Removal Deck
Game 1:His deck revolves around Super Energy Removals and Energy Removals
and Slowpokes that I created.I draw 2xTeam Rocket's Hitmonchan, Misty's
Magikarp, and 4xFighting Energies. He puts out Slowpoke with two others on
the bench. I lose the flip, he puts down a Mr.Mime and attaches an energy to
Slowpoke. I draw a Brock's Mankey and place it and attach an energy to
Hitmonchan. Super Energy Removals me and Scavenges it back. I lay Misty's
Magikarp and attach an energy to it. He Attaches an energy to Mr.Mime and
switches it with Slowpoke. I attach an energy to Team Rocket's Hitmonchan
and Retreat it and send out Misty's Magikarp and use Tackle with a PlusPower
to deal 20. He Meditates for 10. I Tackle with another PlusPower to knock
out Mr.Mime. He sends out Slowpoke and Supers my Magikarp. I switch with a
loaded Scyther that he didn't see and Slash for thirty. He Supers it and
Scavenges. I attach an energy to Misty's Magikarp and retreat Scyther for it
and Computer Search for a PlusPower, Knocking out Slowpoke. He Supers
Magikarp and sends out a Hitmonchan. I attach an energy and retreat Magikarp
for Scyther. After two turns he retreats Hitmonchan and brings up Slowpoke
with no energies. I send up a Team Rocket's Hitmonchan and Magnum Punch for
the win.
Game 2: He just gets a Slowpoke with no energies and Super Energy Removals.
I use Great Violence with Brock's Primeape to knock it out.
3-0-0
Match 3 versus Nick with Raindance
Game 1: My Brock's Primeape to care of all of those annoying Squirtles and
then without Raindance Lapras and Articuno fell to Hydrocrash.
Game 2: Before I could knock out all those Squirtles they had become
Blastoises. With a little help from Misty's Gyarados and PlusPowers though,
they were fried.
4-0-0
Finals versus kid with Water/Steel Deck
Game 1: I draw a Misty's Magikarp, 2xScyther,2xDouble Colorless Energy, and
Misty's Tears,and a  Fighting Energy. He sent out Onix and attached a Double
Colorless Energy to it.
I attach a Double Colorless to Scyther. He evolves Onix into Hargietsu(neo
card)and attaches a Steel Energy to it and Iron Tails for 40. I retreat
Scyther(resistance for Team Rocket's Hitmonchan and attach an energy and
Counter. He Iron Tails for 70(flipped heads) and Team Rocket's Hitmonchan
faints but does 140 to Hargietsu knocking it out. He sent out Misty's Seadra
and tries KO Needle but flips tails on one of the flips. I attach and Energy
and Magnum Punch for Fifty. He tries KO Needle and again flips tails on both
of the coin flips, doing nothing. I Magnum Punch, knocking out Seadra. He
sends out Eamudo and Iron Wings knocking Out Hitmonchan. I send in a fully
pumped Brock's Primeape and Great Violence knocking out Eamudo.  He sends in
His Final Basic, another Hargietsu,and Iron Tails for 40. I Geat Violence
knocking me out. I send in another Team Rocket's Hitmonchan. He Iron Tails
me for 40. I Magnum Punch for the win.

I won 5 packs from each of the seven sets.
Basic- Beedrill, Dragonair, Charizard(!!!), Clefairy(!!), and Clefairy Doll.
Jungle-Flareon, Scyther, Venomoth, Victreebel, and Venomoth.
Fossil- Dragonite(!!),Haunter, Muk, Mew(!!!!), and Zapdos(!!)
Gym 1-2xErica's Venusaur(!!), Misty's Seadra, Lt.Surge's Raichu, and Brock's
Rhydon.
Gym 2- Blaine's Moltres, 2xTeam Rocket's Mewtwo(!!),and 2xSabrina's
Alakazam.
Team Rocket- Evil Slowbro, Evil Charizard(!!), 2xEvil Arbok, and Evil
Alakazam(!!).
Neo-Pichu, Hargietsu, Lugia, Kingudora, and Wattako.

E-mail any Questions, Comments, or Ideas to
Tboyd@Halifax.com