Instant Kill Deck

this is a new deck idea i came up with.  although it doesnt
include all the greats like hitmon and electabuzz, its still fun to play.  i
have a haymaker and find it incredibly boring lately.

I'll go over the deck first and then the tourney.
I hope everyone considers this. It contradicts the idea of having NO second
turn kills by WotC    :) ha ha

Pokemon

4 Growlithe
4 Arcanine
4 Voltorb          16
4 Electrode

Energy

12 Fire
4 Dbl Colorless      16

Trainers

4 Bill
4 Professor Oak
4 Maintenance
2 Super Potion
2 Full Heal
4 Energy Removal
1 Super Energy Removal
1 Switch
2 Gust of Wind
4 Computer Search

Ok. this deck is really funny to have.  On the first turn, if you dont have
a professor oak, use all bills/maintenances and computer search for one. 
about 75% of the time you'll end up with one and then you search for ANOTHER
one, until u get voltorb and growlithe down with electrode/arcanine/double
colorless in your hand.
on the 2nd turn you evolve electrode and arcanine, buzzap, double colorless,
and smack, 80 damage and 30 to you.
This is really vulnerable to energy removals but usually my energy removals
stall enough for me to kill the opponent.
This is an experiment and i'd love comments.

Tournament:  In London, Ontario, Canada, on Thursday, August the 26.  It was
held at my local video game store, Microplay.  It was cap-at-12, we had 12. 
Best 4 records after the first 4 games go onto semifinals, winners go to
finals.

1st round: I play somebody with a "modified" haymaker.  He puts down a
hitmonchan with jynx and hitmon on his bench.  I pull a voltorb
out, and *THIS IS A WEAKNESS OF THIS DECK* luckily i win the coin flip! i go
first, slap down energy, maintenance 2 times, professor oak, put down
growlithe, switch for him, energy remove hitmonchan, and have alot of great
stuff in my hand.   now THAT is a good turn!
>From then on i just smacked all his pokemon down with my arcanine. I
suffered some energy removal but i kept playing flamethrower on his scythers
for quick and easy kils. WIN



2nd round: I play ANOTHER haymaker.  He plays a electabuzz in arena,
hitmonchan and 2 scyther on bench.  I get growlithe and almost no good
drawing cards.  He wins coin flip, does 10 dmg. no paralyze.  I had to
sacrifice 2 arcanines early on, but i computer search for an oak and start
smacking him until he energy removes me. We get in deadlock but eventually i
kill him...  close.  i had more cards at most of the time so its a great
advantage.  WIN


3rd round: I play *urg* my weakness...  I play growlithe and voltorb to
begin, he plays a jynx and 2 mr.mimes.  To begin he nails my growlithe and i
get some good cards.. but i cant afford to evolve growlithe.  I flare a few
times, super potion, get jynx outta there.
But the mimes are too much for me... he potions a few times and plays an
alakazam, and i'm a goner.   LOSS

4th round: I play a super unlucky hand.  He plays machop, i play voltorb. 
He goes first.. low kick.. owwwwwww
what a horrible way to go.    LOSS


I'd love comments. I am aware of mr.mime and energy removal weaknesses, i
gotta deal with that somehow. Maybe devolution sprays.

Ed O'Malley. Aka Eddo

Email : MabusX@Hotmail.Com