Hmmm, an Unlimited Barrier deck.  Let's hope this is just for fun, shall we?

Need to go 4/4 on your chansey line.  Too much defense is OK, not even Sneasel can beat him off that quickly.


 

//"impenetrable" mewtwo deck//

//pokemon// (6) i know, its low...

4 base set mewtwo

2 base set chansey

//trainers// (11)

2 potion

2 energy retreival

2 super energy retreival

2 gust of wind

1 energy restore

1 energy stadium

1 scoop up

//energy// (43) yes i know its a lot!

43 psychic

//strategy//

the basic idea is to stall with mewtwos barrier until your opponent decks,
using energy retreival, super energy retrieval, energy restore, and energy
stadium to reuse energy. it works, too- i once used the same energy for 10
turns with energy stadium! the chanseys are there to combat dark gengar by
sitting and taking damage while you get 1 (or 4!) mewtwos ready to use
barrier. the potions and scoop are there for him. to combat fossil moltres,
i put gust of wind in to gust out moltres once he has 6 or more energy on it
and K.O. it with mewtwos psychic. (note: if facing moltres, i also use the
chansey strategy so once my angry opponent K.O.s my mewtwo that beat
moltres, the next one can come out and continue the barriering.) i've got no
idea how to deal with the pokemon power decks. please answer this, i've
tried satosi's shop, TR cassidy's hideout, and several other mechanics more
than a few times. i really dont care if its tournament legal, cause mr.
rick(maybe you've heard of him, he won worlds at least once), who runs the
covington/mandeville league here in louisiana, runs about 1 certified
tournament a year. the rest are run by him personally with his money(hes
really nice). maybe its not his fault. just please make my deck better.

 



Dump your potions for two more scoop ups, and here's something fun, for the mulligans you will get, add in two copycat!  That will give you the advantage of drawing their cards!

Also, add in two energy removal stadiums, that should help keep your mewtwos from being Super Energy Removaled, and help deck your opponent.

I would be tempted to drop in 3 Pokemon Centers for the Chanceys, just for maximum frustration.

I hope you have fun with this deck.  Won't win on prizes much, but will sure keep your opponents frustrated!

4 Mewtwo (Barrier)
4 Chansey
2 Tyrogue (Wigglytuff and Clefable)

3 Scoop Up
3 Pokemon Center
3 Super Energy Retrieval
2 Copycat
2 Gust of Wind
2 No Removal Gym
2 Professor Elm (won't cause you to deck, but will allow you to cycle for energy)
2 Nightly Garbage Run (Bring my Chansey Back)

31 Psychic Energy (still about 6 above my taste, but i know you like your energy)

See if that becomes a little more versatile without losing the flavor of the deck!

Thanks!  Meganium45