From: Derek Heid [paulheid@temecula.com] Sent: Sunday, January 20, 2002 12:48 PM To: pojo@pojo.com Subject: Fire Punch Almost there...two more to go.... >>>> Fire Punch! 2 kabuto 2 kabutops 1 hitmonchan 1 scyther 2 eevee 2 flareon 4 ponyta 3 rapidash 1 moltres 14 fighting energy 15 fire energy 4 potion 2 super potion 3 bill 2 energy search 2 mysterious fossil >>>> My two-year-old fix lies below...read on! >>>> SATOSHI: Well, let me say that this deck is very well made to start off with. It shares a resemblence with Scott's Haymaker. Enough chitchat, let's begin. I don't know about anyone else, but I've never been a fan of the kabuto family. The person that made this said he wanted stronger pokemon. I'd start by taking out the kabuto family. With the 4 spaces, add in 2 more scyther and 2 more hitmonchan. Both of these guys are very cool to play, and are very quick attackers. Now, as for the ponyta family, you're fine. Godd job there. =) What I would do, however, is remove the moltres and add in another eevee. Flareon is very cool when put into action. Onto trainers. The trainers don't need much work, either. Of course, without the kabuto family, you don't need the myterious fossil. take both of those out and put in 2 double colorless energy, to help scyther power up. This deck attacks very quickly, so I'd take out the super potions. In the place of the super potions, put in 2 more double colorless energy. Now, energy searches can be replaced with 2 gusts, but I'd leave the potions in, just in case. I do want to remove two in favor of a pluspower and third gust, however. So, let's remove the potion altogether and add in two more pluspower. I'd also take the fire energy down to 10. With the DCE in there, you won't need as many. I'll add in a forth pluspower, bill, one more gust, and two professor oaks, just to escape the occasional hand-o-junk. Well, let's see how we did: 14 fighting energy 10 fire energy 4 double colorless energy 3 hitmonchan 4 scyther 3 eevee 2 flareon 4 ponyta 3 rapidash 4 pluspower 4 bill 3 gust of wind 2 professor oak SATOSHI: Well, there ya are. Good 'ol partial haymaker. Hmm...? Hey! Is it me, or did the original have 62 cards? No biggie, I fixed it some where along the line. Very nice deck. Good Luck and Happy Gaming! >>>> *blinks*...so apparently the original deck wasn't over. Silly me. Anyway, onto the fix. =/ Pokemon (18) 2 kabuto 2 kabutops 1 hitmonchan 1 scyther 2 eevee 2 flareon 4 ponyta 3 rapidash 1 moltres Yipe. O_O Anyway, let's begin. Kill the Kabuto family for 2 more Scyther and 2 Cleffa, and nix the lone Hitmonchan for a third Cleffa. Knock out the Eevee family for 2 Blaine's Vulpix(tail fan) and 2 Blaine's Ninetales. Next, use 3 Fighting Energy for two more Blaine's Vulpix and another Ninetales. Finally, make the Rapidash family into Blaine's versions and remove the Moltres for a fourth Rapidash: Pokemon (21) 4 Blaine's Vulpix(tail fan) 3 Blaine's Ninetales 3 Cleffa 3 Scyther 4 Blaine's Ponyta(hind kick) 4 Blaine's Rapidash Trainers (13) 4 potion 2 super potion 3 bill 2 energy search 2 mysterious fossil Oy...okay, we have 11 Fighting Energy spaces to use, and use them we shall. Okay, kill the 2 now useless Mysterious Fossil and the two Energy Search for four Professor Oak. Next, remove the Potion and Super Potions for 4 Computer Search and 2 Itemfinder. Use two of our 11 spaces for two more Itemfinder, and pop in 3 Super Energy Removal. Throw in 3 Blaine and a Cinnibar City Gym, along with 2 Gust of Wind to finish off the Trainers. Trainers (24) 4 Professor Oak 4 Computer Search 4 Itemfinder 3 Bill 3 Super Energy Removal 3 Blaine 2 Gust of Wind 1 Cinnibar City Gym Energy (15) 15 Fire Energy Remove three Fire for three DCE. Ta da! Energy (15) 12 Fire Energy 3 DCE Wow! Only one more fix to go...my first ever! This oughta be...interesting. Good luck and happy gaming!