Alright! We got sbz a week away now! w00t! Is everyone doing last minute tweaks on their modified decks? I know I am! Anyway, enough of my lame intro skills, here's the deck!

Hi  im tyler and i wanted to know if you could fix me deck in time for the pokemon tournament next saterday febuary 15th if you could fix it up in time that would be awsome.

Ok here it is:


POKEMON  23 (i think one of the problems is that there is too many)
2 Tyrogue (Descovery)
3 Cubone (Aquapolis)
2 Marowak (Aquapolis)
2 Chansey (Aquapolis)
1 Blissey (Aquapolis)
3 Pineco (Descovery)
2 Forretress (Descovery)
3 Weedle (Descovery)
2 Kakuna (Descovery)
1 Beedrill (Descovery)
2 Scyther (Descovery)

Traners 14 (and not enough of these)
1 Seer (want 2)
3 Bills Maintenance
1 Pokemon Park
4 Switch
2 Forest Guardian
3 Town Volunteers

Energy 23
11 Grass
8 Hand
4 Metal (i might take one out)


That is about it and the point of the deck is... Damage doing alot ex. forrtress, beedril, and marowak, and some what keeping it off ex. blissy, and maby a few gold berries (thats if i get them in time)
ok thanks

Tyler


Well Tyler, seems to me like your deck lacks focus. There's a bunch of evolution lines all over the place and not enough trainers to support them. I think that the beedrill line's a nice place to center around, so let's go with him.

Pokemon

Well, like I said, we're focussing around beedrill, so scrap everything but that line (and tyrouge) and make it 4-2-4. Beedrill's cool because it can hit for one energy and has free retreat, so it's swarmable.  Add in 3 cleffa for draw and 2 pichu for various pokemon power decks and we've finnnished off this section. 

Trainers:

Ouch....here's where we need the help. Again, scrap everything but the volunteers which we'll drop by 1. 4 elm, 4 copycat, 4 double gust (VERY good in a deck of all free retreaters ;)) and 4 gold berry are pretty much the standard in most decks for draw and healing. To this we'll add 3 fanclub to get your basics out, and 3 trader for those evolutions.  With a one energy attack, you can center the bugger when he's near death and not have to worry about losing all your energies! So we'll add 3 center, and 3 energy stadium so you can get those energies back. And that's the end of that chapter.

Energy:

We don't need fighting nor metal anymore, and the grass count's just fine!

Final listage:

Pokemon: 17

4 weedle (disc)
2 Kakuna (disc)
4 Beedrill (disc)
3 Cleffa
2 Pichu
2 Tyrouge

Trainers: 32

4 Elm
4 Copycat
4 Double Gust
4 Gold Berry
3 Pokemon Trader
3 Fan Club
3 Center
3 Energy Stadium
2 Town Volunteers
2 Pokemon Breeder



Energy: 11

11 Grass


Alright! Hope you do well at your Super Battlezone Tournement, Tyler, and good luck to the rest of you out in Pojo-land. Keep sending me modified decks! I like modified!
~TRC