Welcome to TR Shadows underground hideout. Surprisingly enough I've never played a Murkrow/Piloswine so this will be a small challenge for me.
----- Original Message -----
From: Tomislav Fogec
hi Shadow! I have a turnament coming up in Unlimited Format,so could u fix this deck? thnx!  :-)    
 
Mean freeze
 
Pokemon:
2 Murkrow (NG)
3 Quilfish
1 Cleffa
2 Swinub (NG)
2 Piloswine (NG)
2 Remoraid (NR)
2 Octillery
 
Energy:
15 water
2 darkness
3 double colorless
 
Trainer:
1 Nightly Garbage Run
2 Healing field
2 Gold Berry
2 Plus Power
2 Potion
4 Energy Removal
3 Switch
3 GoW
2 Bill
1 Rocket's Sneak Attack
2 Elm
2 Moo Moo Milk
 
The strategy would be to put Piloswine Active,then Freeze the opponent,on the next turn,put in Murkrow and Mean Look him.Then,Murkrow remains in play and Faint Attacks the Benched Pokemon
____________________________
 
Pokemon
2 Murkrow (NG)
3 Quilfish
1 Cleffa
2 Swinub (NG)
2 Piloswine (NG)
2 Remoraid (NR)
2 Octillery
 
First of all I have to say no matter how good Quilfish looks, don't use it. So take out all 3 of them and put in 3 more Cleffas. I'm assuming the Cleffa you have in there already is Neo Geneses if not take it out and put in a Neo Geneses one. Every deck should have at least 3 Cleffas. Now take out the Remorades and Octillerys for 2 Tyrogue (my favorite card to use in a deck) and 2 more Piloswine. Add another Murkrow and 2 more Piloswine (We'll take out later). Now your Pokemon line should look like this:
 
Pokemon (18):
3 Murkrow (NG)
4 Cleffa (NG)
4 Swinub (NG)
4 Piloswine (NG)
2 Tyrogue (NG)
 
Energy:
15 water
2 darkness
3 double colorless
 
20 energy is a bit to much so take out all 3 Double colorless out because nothing can make use of it now that we took out the octillery line. Now get rid of 3 water energy then add two additional dark energy for murkrow. Now you should have:
 
Energy (16):
13 water
4 darkness
 
Trainers:
1 Nightly Garbage Run
2 Healing field
2 Gold Berry
2 Plus Power
2 Potion
4 Energy Removal
3 Switch
3 GoW
2 Bill
1 Rocket's Sneak Attack
2 Elm
2 Moo Moo Milk
 
First of all take out all of the Energy removals and replace them with Super energy removals. Then trade both the potions for 2 focus bands. Now get rid of both the Bills and Moo Moo Milks and add 4 Professor Oaks. Because Plus powers only work on your opponents active and Murkrow is directed towards the bench,  get rid of both the plus powers and add 2 more Rockets sneak attacks to get rid of your opponents double gust. And lastly, trade one of your healing fields for another Nightly garbage run. Now you should have: 
 
Trainers (26):
2 Nightly Garbage Run
1 Healing field
2 Gold Berry
2 Focus band
4 Super Energy Removal
3 Switch
3 GoW
3 Rocket's Sneak Attack
2 Elm
4 Professer Oak
 
Hope this helps! It should do a lot better now
 
                                                                      Seeya,
                                                                                ~TR Shadow~