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Pojo's Pokémon Card of the Day

 

Slurpuff

- XY

Date Reviewed:
May 9, 2014

Ratings & Reviews Summary

Standard: 2.5
Limited: 2.5

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page

Baby Mario
2010 UK National
Seniors
Champion

Slurpuff (XY) 

Out of the two weird new Fairy Stage 1 things, Aromatisse has got all the TCG love, thanks to its Energy Trans style Ability. Slurpuff, however, is based on a meringue, and that’s so random that it verges on awesome. Its TCG debut isn’t terrible either. 

Like Aromatisse, Slurpuff is a weak Stage 1 with a rubbish attack, and you would only ever put it in a deck because of its Ability: Sweet Veil. Really, this is a variation on Virizion EX’s Verdant Wind and it prevents any of your Pokémon from being affected by Special Conditions . . . as long as they have a Fairy Energy attached, that it. 

Blocking Special Conditions is a very useful Ability to have: it stops Hypnotoxic Laser’s Poison and Sleep effects, plus Accelgor DEX’s annoying Paralysis plus Poison. The fact that you can get it from a high HP Basic, though, means that there isn’t much of an incentive to actually use Slurpluff. Even Fairy decks tend to run toolbox style with Rainbow and Prism Energy, and this means that they can, and will, run Virizion in preference to the actual Fairy card that was designed for them. 

If pure Fairy decks ever become a thing, then maybe Slurpuff will find its way into some of them. For now though, it’s kind of outclassed. 

Rating 

Modified: 2.5 (nice Ability, but Virizion does it better)

Limited: 2.5 (could be useful, but you would need to base a deck around Fairy/Colourless Pokémon to make it work)


HEZ
Intro to
Unlimited 150

Slurpuff.
Unlimited 150 review.

I’ve practically reviewed Slurpuff several times, it’s kind of hard not to talk about it when you’re discussing any of the Fairy Pokémon in the set. It’s not quite as good as the other Stage 1 Ability Fairy, Aromatisse. It does have its uses though.

Being immune to Special Conditions is often useful, whether you need to cure after a Hypnotoxic Laser or a Beedrill keeps Paralysis locking your Pokémon. To make sure you’re getting maximum usage out of your Slurpuff though you want to be the one causing the Special Conditions! There’s the well-known Skuntank G that can Poison all non-SP Active Pokémon if you have a Stadium in play and Wigglytuff (Great Encounters) that puts all Active Pokémon to sleep, even more useful now Wigglytuff has Fairy type cards too! 

I’ve only talked about its Ability so far… but that’s just about the only notable thing about this card. The only problem I can see with a Fairy deck is that it will fill its Bench up with lots of awesome utility Pokémon that are useless in any other way leaving them vulnerable to spread decks and cards like Dusknoir (Diamond & Pearl) or Palkia G LV.X.

Rating: 3.5 (A nice Ability makes it playable, a shame it doesn’t share a Basic with Aromatisse!)


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