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Pojo's Pokemon Card of the Day

 

Machamp GL Lv. 64

Rising Rivals

Date Reviewed: 07.30.09

Ratings & Reviews Summary

Modified: 1.40
Limited: 1.50

Ratings are based on a 1 to 5 scale.
1 being the worst. 
3 ... average.  
5 is the highest rating.

Back to the main COTD Page


Meganium45
OK, 100 HP Basic Pokemon. That alone should turn some heads.

Weakness to psychic, 3 retreat cost…oops, we just lost the audience.

3 energy attack that does 30 or 50 against an evolved Pokemon (OK 2 energy with Energy Gain), not good at all.

We have 2 energy attacks that do much better than this in the envio.

4 energy attack that shuffles the defending Pokemon and all cards attached to it away.

Can’t use it to win the game though, and an unown G just stops this attack cold.

I can’t think of a single deck I would put one of these in, even as a tech.

Modified 1/5 If your opponent flips this over, it is not a question, but an answer. You WIN.

Limited.1/5..If you opponent flips this over, once again, you win. Never play this, EVER.

Have I made myself clear? What a disgrace to the Pokemon that is Machamp. Shame.
Baby Mario
Top 4 UK Nats

Machamp GL

 

Aaaargh . . . the last thing this game need is another silly/broken lucksack Machamp like the one from Stormfront!

 

It’s ok, you can relax as this one is pretty terrible.

 

True, it has a very nice 100 HP, not that it will help much with its X2 Psychic Weakness. That Retreat cost of three won’t get it out of trouble in a hurry either. Oh well, it at least you can PokeTurn it.

 

SP Pokémon are great because they are fast and because they have relatively cheap and powerful attacks. This is where Machamp GL fails. Its first attack, Cross Cut, certainly isn’t cheap at [C][C][C]. It isn’t especially powerful either, doing only 30 damage to Basics and 50 to Evolved Pokémon (which have higher HP anyway. Machamp’s second attack is more interesting and is potentially very disruptive. Brush Off allows you to shuffle the Defending Pokémon and all cards attached to it back into your opponent’s deck. Now that could be a great way of getting rid of a big threat, and it could be combined with Luxray GL LV X’s Bright Look Power (so that you can return the Pokémon of your choice). Sounds good, doesn’t it? Until you realise that Unown G makes it useless and that it costs [F][F][C][C]  to use. That’s FOUR Energy . . . and you don’t even get to take a prize!

 

Any decent opponent will see Machamp GL coming a mile off and will be prepared to take an easy prize. It’s horribly slow, easily countered, and shouldn’t see any competitive play at all.

 

Ratings

 

Modified: 1.25 (I’m feeling generous)

Limited: 2 (fewer counters, but still too slow)

Steel_Winger Welcome back to the Pokemon COTD!

With three new Supreme Victors cards out of the way, we return to more Rising Rivals cards. Today's featured card is Machamp GL. The (in)famous Machamp has an SP version. How good is it? For starters, 100 HP on an non-LV. X SP is great, being up there with Dialga G and Palkia G. A x2 Weakness hurts with Gengar and Gallade 4 being played quite a bit. No Weakness, but that's expected of a lot of Pokemon. A Retreat Cost of 3 is horrible. Use Poke Turn. It can also use all of the SP support cards as well.

No Powers or Bodies, but there are 2 attacks. The first one, Cross-Cut, does 30 damage for 3 Energies of choice (2 with Energy Gain). Very bad attack. Oh, wait, you do an extra 20 if you're attacking an evolved Pokemon. Then it's a somewhat decent attack. Situational, but decent.

Brush Off, on the other hand, needs 4 Energies (3 with Energy Gain) and 2 of them must be Fighting. You get to make your opponent shuffle his/her active into the deck. It can be okay it your opponent has something troublesome active. Just remember, it doesn't count as a KOed Pokemon because... well, you didn't actually KO it, did you? At the very least, your opponent will have to put in a bit more work to get the Pokemon back out.

I suggest that you don't have Machamp GL active until it's ready to be unleashed. It can be a bit slow to power up unless you're using Flint's Willpower. I'd like to see this combined with Luxray GL LV. X or Infernape 4 LV. X since they can force switches. Or you can use Warp Point or, even better, a couple of Poke Blower +. I feel that the reason most people don't play this card is because there are other Pokemon that do good damage for less energy and they can KO an opposing Pokemon in 1-2 turns. Taking Prizes leads to victory. Shuffling your opponent's Pokemon back into the deck by using an attack doesn't, especially if they have ways to get it back to the field almost instantly. All the search in this game makes Brush Off kinda useless.

Ratings:

Modified: 2/5 I believe it's only really useful if yor opponent is having trouble setting up. Use this in tandem with Flint's Willpower to throw your opponent off early.
Limited: 1.5/5 A lower rating here because of all the SP Pokemon in this set which lessens the power of Cross-Cut, and many of them who can possibly KO this guy before it does any real damage.

This is Steel_Winger, until next time!
 


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