Modified - Yeah so this is a Murkrow. Not much to say
here. Use the MT Murkrow instead of this one. The +10 HP
and Swarm attack can be quite helpful. Dusk Stone is
useless because Honchkrow needs 3 Energy to attack. No
point in hurrying an Energyless Honchkrow into play. 1/5
Limited - Bad HP, weak attack, blah. 1/5
Greenzan
goose
Murkrow Lv. 10 SW
Happy Thursday everyone, today’s COTD is one that is
seeing a giant boom in play right now. It’s not really
this guy that is good, but what this guy can do in the
right deck. Along with his evolution Honchkrow, Murkrow
here has the ability to do 50 damage and remove a card
from your opponents hand and shuffle it into there deck
for free, and if you have the Lv. X Honchkrow out then
this little thing has three different attacks it can
abuse for free. The attack on the thing doesn’t matter
much because the only reason you will put energies on
this is if you’re going to evolve it next turn. The low
HP is probably the only thing that stops this deck right
now, with only 50 HP it isn’t all that hard to OHKO a
Murkrow. The 1 retreat cost doesn’t matter with the low
HP because you don’t want to retreat Murkrow anyways,
and the cool resistance rocks (Pun intended.)
Pros –
Free attacks once you get Honchkrow out
Cool resistance
Cons –
Low HP
Unlimited – need a good attacking basic? Go with Sneasle
1/5
Modified – Someone grab the fire extinguisher cuz’ this
thing is on fire! 4/5
Limited – Not good out of its swarm, no Honchkrow in SW
= don’t play Murkrow. 1/5