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cover
This is a cool Book!

Pojo's Pokemon Card of the Day

Skitty - Ruby Sapphire


Date Reviewed: 6.17.04

Ratings & Reviews below

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

Thundachu Skitty R+S Uncommon

Overview: Lets take a look at Delcatty's basic form. For 1 colorless energy, Minor Errand-Running lets you search your deck for 2 basic energy cards and put them in your hand. Ofcourse you also have to show them to prove you're not cheating and Shuffle afterwards. Then for 1 colorless as well, Lullaby does 10 damage and the defending pokemon is asleep. Very nice, automatic sleep. 40HP for a basic is kind of low in my opinion, and 1 retreat for a 40HP is a little high. Weakness to Fighting.

Unlimited: 1/5

Modified: I would only play this card if you are playing Delcatty. Otherwise, there are better basics. 2/5

Draft: I suppose this card can be pretty good in Draft. It gives both draw power if you are in an energy crisis, and status effect. Both are nice to have. Low HP though, so odds are it won't last long. 3/5
 
Jermy101 There are 3 Skittys in RS so I will review the best one, the Minor Errand Running one.  Personally I would use the SS Skitty over all of them.  Anyway the MER skitty's attacks are pretty good.  His first attack thins your deck by getting 2 energy which can prepare for a Delcatty Energy Draw.  Also 10 and sleep isn't bad for one energy.  But Skitty isn't meant to attack, he's meant to evolve into Delcatty.  So never put him active unless you have to.

Unlimited - Delcatty isn't used here, so no Skitty. 1/5

Modified - Eh I like the SS Skitty over this one, but this one is still alright. 2/5

Draft - Pretty good for fishing out energy. 3/5

 

Ralphy
A new twist on the Card o' the Day today, select your favorite Skitty to review. A trend that will continue through the end of the week with... well, I can't disclose that information. My favorite Skitty the one from Sandstorm. Why? You'll just have to read on to find out.
 
Unlimited- This Skitty is most usable in Unlimited. Simply because it is so easy to "dump" energies into the discard pile in Unlimited. Delcatty isn't necessarily needed in Unlimited though, simply because there are so many more options. Many of which are trainers. If this was a basic that had a more usable evo in this format, I would rate this high. I just can't rate it that high. I give a respectable 2/5 here.
 
Modified- It was a very tough call here. The two of the other Skitty's from R/S have nice tablesetting attacks as this one does, but they both had only 40 HP. FTKO anyone. The only one with 50 HP from that set, well, it's not my cup of tea. The only drawback to this card here is that it is not as easy at all to dump energies, but it can be done. 2.5/5
 
Limited- Dumping energies at will can be nearly impossible here. But wasting a turn to put Skitty in and get back an energy might not be that bad. For one thing, there is a good chance that a mid game Draft attack won't do 50 damage, when Modified certainly would. All in all, 3.25/5 here.
 
Johnny Blaze Skitty – Some will disagree but I feel that the best Skitty to use is # 44 from Ruby and Sapphire with the Minor Errand-Running attack. So I will base my reviews on this card. Unlimited (1/5): I haven’t seen too many Delcattys in Unlimited and you probably wont either because of the many methods for drawing cards.
Modified (4.5/5): Im giving this card a 4.5 because the Skitty/Delcatty combo is a must for any Blaze variant that is played out there. Not only in Blaze decks but Skitty/Delcatty combo is also viable with Swampert decks and decks that run the Magneton from Dragons. Of course the Oracle/ Delcatty combo is one of the most broken out there. To get back to Skitty the Minor-Errand version is the best because of the fact that there are going to be games that you start out with only 1 Skitty and this one gives you the best chance of surviving until you get set-up. Minor-Errand running lets you search your deck for 2 basic energies and put them in your hand. This is great when you are holding the Delcatty and also to thin out your deck. Its 2nd attack for only 1 * energy provides 10 damage with auto sleep. Again another good attack to stall if you start with the lone Skitty.
Limited (3.5/5): Not too shabby here. Again to draw up to 2 energy from your deck 1st turn is a great way to thin out your deck in Limited to get to your other cards faster. Also auto-sleep, auto-any status effect is great in draft.
 

Patriarch
Skitty

Well, time for yet another review, hmm? Oh boy, looks like the Mad Catter, the Skittyphrenic, the one of .9 lives...Skitty!

What I am reviewing is a Skitty of the uncommon genre, mind you, so don't expect a review about why the card stinks as a basic Pokey, simply because I opted to review the higher-tier of Skitty. So what do we have on our hands? Let's find out.

40 HP is considered by many a serious danger zone in all formats: FTKO's from Tyrogue, a variety of fighting Pokemon (ie Swampex), Rayquaza ex, and many more. However, the risk can pay off big time, since this Skitty pulls you energy with Minor Errand Running: a pretty sweet deal first turn of the game. I have won many a round due to Skitty's MER saving me from early game energy starvation. In other words, I like it! ^_^

Unlimited (1/5): Terrible here. Feed it to the hounds.

Modified (3.5/5): Although most of these tiny basics don't quite make a big difference, this one stands above all other skitties, should you get a bad hand. I don't even see what makes that pseudo-awful Sandstorm Skitty even a contender to this. Limited (3.25/5): Not too amazing, but hey, it's basic, it pulls energy if you don't have it, and it has status effects, to boot! since you're drafting Ru/Sa though, almost everything will be massacred by the ex Pokemon in this set. Not bad, though!

"The Cabal is here, and everywhere."
 

 


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