AerodactylPokémon cardLV. 28 #14260 HPStage 1 PokémonEvolves from Mysterious FossilPut Aerodactyl on the Mysterious FossilWeakness: {G}Resistance: {F} -30Retreat cost: {C}{C}Pokémon Power: Prehistoric Power No more Evolution cards can be played. This power stops working while Aerodactyl is Asleep, Confused, or Paralyzed.{C}{C}{C} Wing Attack 30ArbokPokémon cardLV. 27 #2460 HPStage 1 PokémonEvolves from EkansPut Arbok on the Basic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{C}{G} Terror Strike Flip a coin. If heads and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 10{G}{G}{C} Poison Fang The Defending Pokémon is now Poisoned. 20ArticunoPokémon cardLV. 35 #14470 HPBasic PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}{C}{W}{W}{W} Freeze Dry Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30{W}{W}{W}{W} Blizzard Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 50CloysterPokémon cardLV. 25 #9150 HPStage 1 PokémonEvolves from ShellderPut Cloyster on the Basic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{C}{W}{W} Clamp Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 30{W}{W} Spike Cannon Flip 2 coins. This attack does 30 damage times the number of heads. 30xDittoPokémon cardLV. 20 #13250 HPBasic Pokémonn/aWeakness: {F}Resistance: {P} -30Retreat cost: {C}Pokémon Power: Transform If Ditto is your Active Pokémon, treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokémon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokémon while Ditto is Asleep, Confused, or Paralyzed.DragonitePokémon cardLV. 45 #149100 HPStage 2 PokémonEvolves from DragonairPut Dragonite on the Stage 1 PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}Pokémon Power: Step In Once during your turn (before your attack), if Dragonite is on your Bench, you may switch it with your Active Pokémon.{C}{C}{C}{C} Slam Flip 2 coins. This attack does 40 damage times the number of heads. 40xEkansPokémon cardLV. 10 #2340 HPBasic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{G} Spit Poison Flip a coin. If heads, the Defending Pokémon is now Poisoned.{G}{C} Wrap Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20GastlyPokémon cardLV. 17 #9250 HPBasic PokémonWeakness: n/aResistance: {F} -30Retreat cost: n/a{P} Lick Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10{P}{P} Energy Conversion Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.GengarPokémon cardLV. 38 #9480 HPStage 2 PokémonEvolves from HaunterPut Gengar on the Stage 1 PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}Pokémon Power: Curse Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed.{P}{P}{P} Dark Mind If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30GengarPokémon cardLV. 38 #9480 HPStage 2 PokémonEvolves from HaunterPut Gengar on the Stage 1 PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}Pokémon Power: Curse Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed.{P}{P}{P} Night Shade If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30GeodudePokémon cardFound in fields and mountains. Mistaking them for boulders, people often step or trip on them. LV. 16 #7450 HPBasic PokémonWeakness: {G}Resistance: n/aRetreat cost: {C}{F}{C} Stone Barrage Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10xGolbatPokémon cardLV. 29 #4260 HPStage 1 PokémonEvolves from ZubatPut Golbat on the Basic PokémonWeakness: {P}Resistance: {F} -30Retreat cost: n/a{C}{C}{C} Wing Attack 30{G}{G}{C} Leech Life Remove a number of damage counters from Golbat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Golbat has fewer damage counters than that, remove all of them. 20GolduckPokémon cardLV. 27 #5570 HPStage 1 PokémonEvolves from PsyduckPut Golduck on the Basic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10{W}{W}{C} Hyper Beam If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20GolemPokémon cardLV. 36 #7680 HPStage 2 PokémonEvolves from GravelerPut Golem on the Stage 1 PokémonWeakness: {G}Resistance: n/aRetreat cost: {C}{C}{C}{C}{F}{F}{F}{C} Avalanche 60{F}{F}{F}{F} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself. 100GravelerPokémon cardLV. 29 #7560 HPStage 1 PokémonEvolves from GeodudePut Graveler on the Basic PokémonWeakness: {G}Resistance: n/aRetreat cost: {C}{C}{F}{F} Harden During your opponent's next turn, whenever 30 or less damage is done to Graveler (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.){F}{F}{C} Rock Throw 40GrimerPokémon cardLV. 17 #8850 HPBasic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{C} Nasty Goo Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10{G} Minimize All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).HaunterPokémon cardBecause of its ability to slip through block walls, it is said to be from another dimension. LV. 17 #9350 HPStage 1 PokémonEvolves from GastlyPut Haunter on the Basic PokémonWeakness: n/aResistance: {F} -30Retreat cost: n/aPokémon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep, Confused, or Paralyzed.{P}{C} Nightmare The Defending Pokémon is now Asleep. 10HaunterPokémon cardBecause of its ability to slip through block walls, it is said to be from another dimension. LV. 17 #9350 HPStage 1 PokémonEvolves from GastlyPut Haunter on the Basic PokémonWeakness: n/aResistance: {F} -30Retreat cost: n/aPokémon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep, Confused, or Paralyzed.{P}{C} Nightmare The Defending Pokémon is now Asleep. 10HitmonleePokémon cardWhen in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides. LV. 30 #10660 HPBasic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{F}{F} Stretch Kick If your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.){F}{F}{F} High Jump Kick 50HorseaPokémon cardLV. 19 #11640 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: n/a{W} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10HypnoPokémon cardLV. 36 #9790 HPStage 1 PokémonEvolves from DrowzeePut Hypno on the Basic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{C}{P} Prophecy Look at up to 3 cards from the top of either player's deck and rearrange them as you like.{P}{P}{P} Dark Mind If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30KabutoPokémon cardLV. 9 #14030 HPStage 1 PokémonEvolves from Mysterious FossilPut Kabuto on the Mysterious FossilWeakness: {G}Resistance: n/aRetreat cost: {C}Pokémon Power: Kabuto Armor Whenever an attack (even your own) does damage to Kabuto (after applying Weakness and Resistance), that attack only does half the damage to Kabuto (rounded down to the nearest 10). (Any other effects of attacks still happen.) This power stops working while Kabuto is Asleep, Confused, or Paralyzed.{C} Scratch 10KabutopsPokémon cardLV. 30 #14160 HPStage 2 PokémonEvolves from KabutoPut Kabutops on the Stage 1 PokémonWeakness: {G}Resistance: n/aRetreat cost: {C}{F}{F} Sharp Sickle 30{F}{F}{F}{F} Absorb Remove a number of damage counters from Kabutops equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Kabutops has fewer damage counters than that, remove all of them. 40KinglerPokémon cardLV. 27 #9960 HPStage 1 PokémonEvolves from KrabbyPut Kingler on the Basic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{C}{C}{W} Flail Does 10 damage times the number of damage counters on Kingler. 10x{W}{W}{C} Crabhammer 40KrabbyPokémon cardLV. 20 #9850 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{C}{W} Call for Family Search your deck for a Basic Pokémon named Krabby and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.){W}{C} Irongrip 20LaprasPokémon cardLV. 31 #13180 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{C}{W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Lapras but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+{W}{W} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10MagmarPokémon cardLV. 31 #12670 HPBasic PokémonWeakness: {W}Resistance: n/aRetreat cost: {C}{R} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10{R}{R} Smog Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20MagnetonPokémon cardLV. 35 #8280 HPStage 1 PokémonEvolves from MagnemitePut Magneton on the Basic PokémonWeakness: {F}Resistance: n/aRetreat cost: {C}{C}{L}{C} Sonicboom Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20{L}{L}{L}{L} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 100 damage to itself. 100MagnetonPokémon cardLV. 35 #8280 HPStage 1 PokémonEvolves from MagnemitePut Magneton on the Basic PokémonWeakness: {F}Resistance: n/aRetreat cost: {C}{C}{L}{C} Sonicboom Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20{L}{L}{L}{L} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 100 damage to itself. 100MoltresPokémon cardLV. 35 #14670 HPBasic PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}{C}{R} Wildfire You may discard any number of {R} Energy cards attached to Moltres when you use this attack. If you do, discard that many cards from the top of your opponent's deck.{R}{R}{R}{R} Dive Bomb Flip a coin. If tails, this attack does nothing. 80MukPokémon cardLV. 34 #8970 HPStage 1 PokémonEvolves from GrimerPut Muk on the Basic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{C}Pokémon Power: Toxic Gas Ignore all Pokémon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed.{G}{G}{G} Sludge Flip a coin. If heads, the Defending Pokémon is now Poisoned. 30OmanytePokémon cardLV. 19 #13840 HPStage 1 PokémonEvolves from Mysterious FossilPut Omanyte on the Mysterious FossilWeakness: {G}Resistance: n/aRetreat cost: {C}Pokémon Power: Clairvoyance Your opponent plays with his or her hand face up. This power stops working while Omanyte is Asleep, Confused, or Paralyzed.{W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Omanyte but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+OmastarPokémon cardLV. 32 #13970 HPStage 2 PokémonEvolves from OmanytePut Omaster on the Stage 1 PokémonWeakness: {G}Resistance: n/aRetreat cost: {C}{W}{C} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+{W}{W} Spike Cannon Flip 2 coins. This attack does 30 damage times the number of heads. 30xPsyduckPokémon cardLV. 15 #5450 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{P} Headache Your opponent can't play Trainer cards during his or her next turn.{W} Fury Swipes Flip 3 coins. This attack does 10 damage times the number of heads. 10xRaichuPokémon cardLV. 45 #2690 HPStage 1 PokémonEvolves from PikachuPut Raichu on the Basic PokémonWeakness: {F}Resistance: n/aRetreat cost: {C}{L}{L}{L}{L} Gigashock Choose 3 of your opponent's Benched Pokémon and this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) If your opponent has fewer than 3 Benched Pokémon, do the damage to each of them. 30SandslashPokémon cardCurls up into a spiny ball when threatened. It can roll while curled up to attack or escape. LV. 33 #2870 HPStage 1 PokémonEvolves from SandshrewPut Sandslash on the Basic PokémonWeakness: {G}Resistance: {L} -30Retreat cost: {C}{C}{C} Slash 20{F}{F} Fury Swipes Flip 3 coins. This attack does 20 damage times the number of heads. 20xSeadraPokémon cardLV. 23 #11760 HPStage 1 PokémonEvolves from HorseaPut Seadra on the Basic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{W}{C} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+{W}{C}{C} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Seadra. 20ShellderPokémon cardLV. 8 #9030 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: {C}{W} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.{W} Hide in Shell Flip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.)SlowbroPokémon cardLV. 26 #8060 HPStage 1 PokémonEvolves from SlowpokePut Slowbro on the Basic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}Pokémon Power: Strange Behavior As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is Asleep, Confused, or Paralyzed.{P}{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20SlowpokePokémon cardLV. 18 #7950 HPBasic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{C} Spacing Out Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.{P}{P} Scavenge Discard 1 {P} Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile into your hand.TentacoolPokémon cardLV. 10 #7230 HPBasic PokémonWeakness: {L}Resistance: n/aRetreat cost: n/aPokémon Power: Cowardice At any time during your turn (before your attack), you may return Tentacool to your hand. (Discard all cards attached to Tentacool.) This power can't be used the turn you put Tentacool into play or if Tentacool is Asleep, Confused, or Paralyzed.{W} Acid 10TentacruelPokémon cardLV. 21 #7360 HPStage 1 PokémonEvolves from TentacoolPut Tentacruel on the Basic PokémonWeakness: {L}Resistance: n/aRetreat cost: n/a{W} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. {W}{W} Jellyfish Sting The Defending Pokémon is now Poisoned. 10WeezingPokémon cardLV. 27 #11060 HPStage 1 PokémonEvolves from KoffingPut Weezing on the Basic PokémonWeakness: {P}Resistance: n/aRetreat cost: {C}{G}{G} Smog Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20{G}{G}{C} Selfdestruct Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Weezing does 60 damage to itself. 60ZapdosPokémon cardLV. 40 #14580 HPBasic PokémonWeakness: n/aResistance: {F} -30Retreat cost: {C}{C}{L}{L}{L}{L} Thunderstorm For each of your opponent's Benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, Zapdos does 10 damage times the number of tails to itself. 40ZubatPokémon cardLV. 10 #4140 HPBasic PokémonWeakness: {P}Resistance: {F} -30Retreat cost: n/a{C}{C} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. {G}{C} Leech Life Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them. 10Energy SearchTrainer cardSearch your deck for a basic Energy card and put it into your hand. Shuffle your deck afterward.GamblerTrainer cardShuffle your hand into your deck. Flip a coin. If heads, draw 8 cards. If tails, draw 1 card.Mr. FujiTrainer cardChoose a Pokémon on your Bench. Shuffle it and any cards attached to it into your deck.Mysterious FossilTrainer card10 HPPlay Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play.RecycleTrainer cardFlip a coin. If heads, put a card in your discard pile on top of your deck.