Aerodactyl Pokémon card LV. 28 #142 60 HP Stage 1 Pokémon Evolves from Mysterious Fossil Put Aerodactyl on the Mysterious Fossil Weakness: {G} Resistance: {F} -30 Retreat cost: {C}{C} Pokémon Power: Prehistoric Power No more Evolution cards can be played. This power stops working while Aerodactyl is Asleep, Confused, or Paralyzed. {C}{C}{C} Wing Attack 30 Arbok Pokémon card LV. 27 #24 60 HP Stage 1 Pokémon Evolves from Ekans Put Arbok on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} {G} Terror Strike Flip a coin. If heads and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 10 {G}{G}{C} Poison Fang The Defending Pokémon is now Poisoned. 20 Articuno Pokémon card LV. 35 #144 70 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C}{C} {W}{W}{W} Freeze Dry Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30 {W}{W}{W}{W} Blizzard Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 50 Cloyster Pokémon card LV. 25 #91 50 HP Stage 1 Pokémon Evolves from Shellder Put Cloyster on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C}{C} {W}{W} Clamp Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 30 {W}{W} Spike Cannon Flip 2 coins. This attack does 30 damage times the number of heads. 30x Ditto Pokémon card LV. 20 #132 50 HP Basic Pokémon n/a Weakness: {F} Resistance: {P} -30 Retreat cost: {C} Pokémon Power: Transform If Ditto is your Active Pokémon, treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on, except Ditto can't evolve, always has this Pokémon Power, and you may treat any Energy attached to Ditto as Energy of any type. Ditto isn't a copy of any other Pokémon while Ditto is Asleep, Confused, or Paralyzed. Dragonite Pokémon card LV. 45 #149 100 HP Stage 2 Pokémon Evolves from Dragonair Put Dragonite on the Stage 1 Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} Pokémon Power: Step In Once during your turn (before your attack), if Dragonite is on your Bench, you may switch it with your Active Pokémon. {C}{C}{C}{C} Slam Flip 2 coins. This attack does 40 damage times the number of heads. 40x Ekans Pokémon card LV. 10 #23 40 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {G} Spit Poison Flip a coin. If heads, the Defending Pokémon is now Poisoned. {G}{C} Wrap Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 Gastly Pokémon card LV. 17 #92 50 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: n/a {P} Lick Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {P}{P} Energy Conversion Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself. Gengar Pokémon card LV. 38 #94 80 HP Stage 2 Pokémon Evolves from Haunter Put Gengar on the Stage 1 Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} Pokémon Power: Curse Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed. {P}{P}{P} Dark Mind If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30 Gengar Pokémon card LV. 38 #94 80 HP Stage 2 Pokémon Evolves from Haunter Put Gengar on the Stage 1 Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C} Pokémon Power: Curse Once during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed. {P}{P}{P} Night Shade If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30 Geodude Pokémon card Found in fields and mountains. Mistaking them for boulders, people often step or trip on them. LV. 16 #74 50 HP Basic Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C} {F}{C} Stone Barrage Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x Golbat Pokémon card LV. 29 #42 60 HP Stage 1 Pokémon Evolves from Zubat Put Golbat on the Basic Pokémon Weakness: {P} Resistance: {F} -30 Retreat cost: n/a {C}{C}{C} Wing Attack 30 {G}{G}{C} Leech Life Remove a number of damage counters from Golbat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Golbat has fewer damage counters than that, remove all of them. 20 Golduck Pokémon card LV. 27 #55 70 HP Stage 1 Pokémon Evolves from Psyduck Put Golduck on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {W}{W}{C} Hyper Beam If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 20 Golem Pokémon card LV. 36 #76 80 HP Stage 2 Pokémon Evolves from Graveler Put Golem on the Stage 1 Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C}{C}{C}{C} {F}{F}{F}{C} Avalanche 60 {F}{F}{F}{F} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself. 100 Graveler Pokémon card LV. 29 #75 60 HP Stage 1 Pokémon Evolves from Geodude Put Graveler on the Basic Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C}{C} {F}{F} Harden During your opponent's next turn, whenever 30 or less damage is done to Graveler (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) {F}{F}{C} Rock Throw 40 Grimer Pokémon card LV. 17 #88 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {C} Nasty Goo Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10 {G} Minimize All damage done by attacks to Grimer during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance). Haunter Pokémon card Because of its ability to slip through block walls, it is said to be from another dimension. LV. 17 #93 50 HP Stage 1 Pokémon Evolves from Gastly Put Haunter on the Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: n/a Pokémon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep, Confused, or Paralyzed. {P}{C} Nightmare The Defending Pokémon is now Asleep. 10 Haunter Pokémon card Because of its ability to slip through block walls, it is said to be from another dimension. LV. 17 #93 50 HP Stage 1 Pokémon Evolves from Gastly Put Haunter on the Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: n/a Pokémon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep, Confused, or Paralyzed. {P}{C} Nightmare The Defending Pokémon is now Asleep. 10 Hitmonlee Pokémon card When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides. LV. 30 #106 60 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {F}{F} Stretch Kick If your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) {F}{F}{F} High Jump Kick 50 Horsea Pokémon card LV. 19 #116 40 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: n/a {W} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10 Hypno Pokémon card LV. 36 #97 90 HP Stage 1 Pokémon Evolves from Drowzee Put Hypno on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} {P} Prophecy Look at up to 3 cards from the top of either player's deck and rearrange them as you like. {P}{P}{P} Dark Mind If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 30 Kabuto Pokémon card LV. 9 #140 30 HP Stage 1 Pokémon Evolves from Mysterious Fossil Put Kabuto on the Mysterious Fossil Weakness: {G} Resistance: n/a Retreat cost: {C} Pokémon Power: Kabuto Armor Whenever an attack (even your own) does damage to Kabuto (after applying Weakness and Resistance), that attack only does half the damage to Kabuto (rounded down to the nearest 10). (Any other effects of attacks still happen.) This power stops working while Kabuto is Asleep, Confused, or Paralyzed. {C} Scratch 10 Kabutops Pokémon card LV. 30 #141 60 HP Stage 2 Pokémon Evolves from Kabuto Put Kabutops on the Stage 1 Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C} {F}{F} Sharp Sickle 30 {F}{F}{F}{F} Absorb Remove a number of damage counters from Kabutops equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Kabutops has fewer damage counters than that, remove all of them. 40 Kingler Pokémon card LV. 27 #99 60 HP Stage 1 Pokémon Evolves from Krabby Put Kingler on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C}{C}{C} {W} Flail Does 10 damage times the number of damage counters on Kingler. 10x {W}{W}{C} Crabhammer 40 Krabby Pokémon card LV. 20 #98 50 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C}{C} {W} Call for Family Search your deck for a Basic Pokémon named Krabby and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.) {W}{C} Irongrip 20 Lapras Pokémon card LV. 31 #131 80 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C}{C} {W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Lapras but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+ {W}{W} Confuse Ray Flip a coin. If heads, the Defending Pokémon is now Confused. 10 Magmar Pokémon card LV. 31 #126 70 HP Basic Pokémon Weakness: {W} Resistance: n/a Retreat cost: {C} {R} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10 {R}{R} Smog Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20 Magneton Pokémon card LV. 35 #82 80 HP Stage 1 Pokémon Evolves from Magnemite Put Magneton on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C}{C} {L}{C} Sonicboom Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20 {L}{L}{L}{L} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 100 damage to itself. 100 Magneton Pokémon card LV. 35 #82 80 HP Stage 1 Pokémon Evolves from Magnemite Put Magneton on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C}{C} {L}{C} Sonicboom Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) 20 {L}{L}{L}{L} Selfdestruct Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 100 damage to itself. 100 Moltres Pokémon card LV. 35 #146 70 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C}{C} {R} Wildfire You may discard any number of {R} Energy cards attached to Moltres when you use this attack. If you do, discard that many cards from the top of your opponent's deck. {R}{R}{R}{R} Dive Bomb Flip a coin. If tails, this attack does nothing. 80 Muk Pokémon card LV. 34 #89 70 HP Stage 1 Pokémon Evolves from Grimer Put Muk on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C}{C} Pokémon Power: Toxic Gas Ignore all Pokémon Powers other than Toxic Gases. This power stops working while Muk is Asleep, Confused, or Paralyzed. {G}{G}{G} Sludge Flip a coin. If heads, the Defending Pokémon is now Poisoned. 30 Omanyte Pokémon card LV. 19 #138 40 HP Stage 1 Pokémon Evolves from Mysterious Fossil Put Omanyte on the Mysterious Fossil Weakness: {G} Resistance: n/a Retreat cost: {C} Pokémon Power: Clairvoyance Your opponent plays with his or her hand face up. This power stops working while Omanyte is Asleep, Confused, or Paralyzed. {W} Water Gun Does 10 damage plus 10 more damage for each {W} Energy attached to Omanyte but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+ Omastar Pokémon card LV. 32 #139 70 HP Stage 2 Pokémon Evolves from Omanyte Put Omaster on the Stage 1 Pokémon Weakness: {G} Resistance: n/a Retreat cost: {C} {W}{C} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+ {W}{W} Spike Cannon Flip 2 coins. This attack does 30 damage times the number of heads. 30x Psyduck Pokémon card LV. 15 #54 50 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {P} Headache Your opponent can't play Trainer cards during his or her next turn. {W} Fury Swipes Flip 3 coins. This attack does 10 damage times the number of heads. 10x Raichu Pokémon card LV. 45 #26 90 HP Stage 1 Pokémon Evolves from Pikachu Put Raichu on the Basic Pokémon Weakness: {F} Resistance: n/a Retreat cost: {C} {L}{L}{L}{L} Gigashock Choose 3 of your opponent's Benched Pokémon and this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) If your opponent has fewer than 3 Benched Pokémon, do the damage to each of them. 30 Sandslash Pokémon card Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape. LV. 33 #28 70 HP Stage 1 Pokémon Evolves from Sandshrew Put Sandslash on the Basic Pokémon Weakness: {G} Resistance: {L} -30 Retreat cost: {C} {C}{C} Slash 20 {F}{F} Fury Swipes Flip 3 coins. This attack does 20 damage times the number of heads. 20x Seadra Pokémon card LV. 23 #117 60 HP Stage 1 Pokémon Evolves from Horsea Put Seadra on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W}{C} Water Gun Does 20 damage plus 10 more damage for each {W} Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+ {W}{C}{C} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Seadra. 20 Shellder Pokémon card LV. 8 #90 30 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: {C} {W} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. {W} Hide in Shell Flip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.) Slowbro Pokémon card LV. 26 #80 60 HP Stage 1 Pokémon Evolves from Slowpoke Put Slowbro on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} Pokémon Power: Strange Behavior As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to Slowbro as long as you don't Knock Out Slowbro. This power can't be used if Slowbro is Asleep, Confused, or Paralyzed. {P}{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20 Slowpoke Pokémon card LV. 18 #79 50 HP Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {C} Spacing Out Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it. {P}{P} Scavenge Discard 1 {P} Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile into your hand. Tentacool Pokémon card LV. 10 #72 30 HP Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: n/a Pokémon Power: Cowardice At any time during your turn (before your attack), you may return Tentacool to your hand. (Discard all cards attached to Tentacool.) This power can't be used the turn you put Tentacool into play or if Tentacool is Asleep, Confused, or Paralyzed. {W} Acid 10 Tentacruel Pokémon card LV. 21 #73 60 HP Stage 1 Pokémon Evolves from Tentacool Put Tentacruel on the Basic Pokémon Weakness: {L} Resistance: n/a Retreat cost: n/a {W} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. {W}{W} Jellyfish Sting The Defending Pokémon is now Poisoned. 10 Weezing Pokémon card LV. 27 #110 60 HP Stage 1 Pokémon Evolves from Koffing Put Weezing on the Basic Pokémon Weakness: {P} Resistance: n/a Retreat cost: {C} {G}{G} Smog Flip a coin. If heads, the Defending Pokémon is now Poisoned. 20 {G}{G}{C} Selfdestruct Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Weezing does 60 damage to itself. 60 Zapdos Pokémon card LV. 40 #145 80 HP Basic Pokémon Weakness: n/a Resistance: {F} -30 Retreat cost: {C}{C} {L}{L}{L}{L} Thunderstorm For each of your opponent's Benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, Zapdos does 10 damage times the number of tails to itself. 40 Zubat Pokémon card LV. 10 #41 40 HP Basic Pokémon Weakness: {P} Resistance: {F} -30 Retreat cost: n/a {C}{C} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused. {G}{C} Leech Life Remove a number of damage counters from Zubat equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Zubat has fewer damage counters than that, remove all of them. 10 Energy Search Trainer card Search your deck for a basic Energy card and put it into your hand. Shuffle your deck afterward. Gambler Trainer card Shuffle your hand into your deck. Flip a coin. If heads, draw 8 cards. If tails, draw 1 card. Mr. Fuji Trainer card Choose a Pokémon on your Bench. Shuffle it and any cards attached to it into your deck. Mysterious Fossil Trainer card 10 HP Play Mysterious Fossil as if it were a Basic Pokémon. While in play, Mysterious Fossil counts as a Pokémon (instead of a Trainer card). Mysterious Fossil has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Mysterious Fossil is Knocked Out, it doesn't count as a Knocked Out Pokémon. (Discard it anyway.) At any time during your turn before your attack, you may discard Mysterious Fossil from play. Recycle Trainer card Flip a coin. If heads, put a card in your discard pile on top of your deck.