Pojo.com's Pokemon TCG Neo Destiny Spoiler

By: Wizards of the Coast
June 5, 2003

c.2003 The PoJo -- http://www.pojo.com


Notes:

To search for a specific card, just hit "Control/Ctrl" and "F" and write in the card's name, attack, power, stage, or any other details on the card.

 

Height, weight, and species have NOT been included. Pokemon descriptions from the bottom of the card have NOT been included. You will find levels and Pokedex numbers underneath each Pokémon card. If you are looking for a specific card's rarity, please check our Price Guides and Set List page.

 

Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as:  F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), L (Lighting), D (Darkness), M (Metal), C (Colorless).

 

If an attack does damage, the damage will be at the end of any Attack Name and Attack Text. For instance: {Energy Cost} Attack Name Attack Text. Damage


 

Chansey

Pokémon card

LV. 38 #113

C

90 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}{C}

{C}{C} Doubleslap Flip 2 coins. This attack does 20 damage times the number of heads. 20x

{C}{C}{C} Egg Toss Flip 2 coins. If either of them is tails, this attack does nothing. 80

 

 

 

Cyndaquil

Pokémon card

LV. 15 #155

R

40 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R} Smokescreen If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. 10

 

 

 

Dark Ampharos

Pokémon card

LV. 36 #181

L

70 HP

Stage 2 Pokémon

Evolves from Dark Flaaffy

Put Dark Ampharos on the Stage 1 card

Weakness: {F}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Conductivity Whenever your opponent attaches an Energy card from his or her hand to a Pokémon, this power does 10 damage to that Pokémon. (Don’t apply Weakness and Resistance.) This power stops working if you have more than 1 Dark Ampharos in play or while Dark Ampharos is Asleep, Confused, or Paralyzed.

{L}{C}{C} Shock Bolt Discard all {L} Energy cards attached to Dark Ampharos or this attack does nothing. 50

 

 

 

Dark Ariados

Pokémon card

LV. 28 #168

G

60 HP

STAGE 1

Evolves from Spinarak

Put Dark Ariados on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G} Entrap If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon, then flip a coin. If heads, the new Defending Pokémon is now Paralyzed.

{G}{G}{G} Poison Bind The Defending Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon can’t retreat until the end of your opponent’s next turn and if the effect of an attack, Pokémon Power, or Trainer card would change that player’s Active Pokémon, that part of the effect does nothing. 30

 

 

 

Dark Crobat

Pokémon card

LV. 39 #169

G

70 HP

Stage 2 Pokémon

Evolves from Dark Golbat

Put Dark Crobat on the Stage 1 card

Weakness: {P}

Resistance: {F} -30

Retreat cost: n/a

Pokémon Power: Surprise Bite When you play Dark Crobat from your hand, you may choose 1 of your opponent’s Pokémon. This power does 20 damage to that Pokémon. (Don’t apply Weakness and Resistance.)

{G}{G} Dark Drain Flip a coin for each of your opponent’s Pokémon. For each heads, this attack does 10 damage to that Pokémon. Don’t apply Weakness and Resistance. Remove a number of damage counters from Dark Crobat equal to the damage dealt. If Dark Crobat has fewer damage counters than that, remove all of them.

 

 

 

Dark Croconaw

Pokémon card

LV. 28 #159

W

60 HP

Stage 1 Pokémon

Evolves from Totodile

Put Dark Croconaw on the Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}

{W}{W} Engulf The Defending Pokémon can’t retreat during your opponent’s next turn. If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching either Pokémon ends this effect.) 20

 

 

 

Dark Donphan

Pokémon card

LV. 29 #232

F

60 HP

Stage 1 Pokémon

Evolves from Phanpy

Put Dark Donphan on the Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}{C}{C}

{F}{F} Tusk Toss If your opponent has any Benched Pokémon, flip a coin. If heads, return the Defending Pokémon and all cards attached to it to your opponent’s hand. If tails, your opponent chooses 1 of his or her Benched Pokémon and switches it with the Defending Pokémon.

{F}{F}{C} Giant Tusk 50

 

 

 

Dark Espeon

Pokémon card

LV. 32 #196

P

60 HP

Stage 1 Pokémon

Evolves from Eevee

Put Dark Espeon on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: n/a

{C} Extend Claws Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. 10+

{P}{C}{C} Psysplash Does 10 damage to each of your opponent’s Pokémon for each Energy card attached to that Pokémon. Don’t apply Weakness and Resistance.

 

 

 

Dark Exeggutor

Pokémon card

LV. 25 #103

P

60 HP

Stage 1 Pokémon

Evolves from Exeggcute

Put Dark Exeggutor on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

{C} Triple Headbutt Flip 3 coins. This attack does 10 damage times the number of heads. 10x

{P}{C} MAX Burst Flip a number of coins equal to the number of Energy cards attached to your opponent’s Pokémon. This attack does 20 damage times the number of heads. 20x

 

 

 

Dark Feraligtr

Pokémon card

LV. 44 #160

W

80 HP

Stage 2 Pokémon

Evolves from Dark Croconaw

Put Dark Feraligtr on the Stage 1 card

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Frighten As long as Dark Feraligatr is your Active Pokémon, all of your opponent’s Baby Pokémon Powers stop working and your opponent’s Baby Pokémon can’t attack. This power stops working while Dark Feraligatr is Asleep, Confused, or Paralyzed.

{W}{W}{W} Crushing Blow If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those cards and discard it. 50

 

 

 

Dark Flaaffy

Pokémon card

LV. 25 #180

L

60 HP

Stage 1 Pokémon

Evolves from Mareep

Put Dark Flaaffy on the Basic Pokémon

Weakness: {F}

Resistance: n/a

Retreat cost: {C}

{L} High Voltage Flip a coin. If heads, your opponent can’t play Trainer cards during his or her next turn. 10

{L}{C} Stun Wave If the Defending Pokémon has a Pokémon Power, that power stops working until the end of your next turn. 30

 

 

 

Dark Forretress

Pokémon card

LV. 30 #205

G

60 HP

Stage 1 Pokémon

Evolves from Pineco

Put Dark Forretress on the Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{C} Armor Up If Dark Forretress would be Knocked Out by an opponent’s attack, flip a coin. If heads, Dark Forretress is not Knocked Out and its remaining HP become 10 instead.

{G}{G} Explosion Dark Forretress does 60 damage to itself. 60

 

 

 

Dark Gengar

Pokémon card

LV. 32 #94

P

70 HP

Stage 2 Pokémon

Evolves from Dark Haunter

Put Dark Gengar on the Stage 1 card

Weakness: n/a

Resistance: {F} -30

Retreat cost: {C}{C}

Pokémon Power: Deep Sleep As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working while Dark Gengar is Asleep, Confused, or Paralyzed.

{P}{P}{P} Pull In If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep. 30

 

 

 

Dark Haunter

Pokémon card

LV. 18 #93

P

50 HP

Stage 1 Pokémon

Evolves from Gastly

Put Dark Haunter on the Basic Pokémon

Weakness: n/a

Resistance: {F} -30

Retreat cost: n/a

{P} Call Back Put a Baby Pokémon or Basic Pokémon card from your opponent’s discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can’t use this attack if your Bench is full.)

{P}{P} Surround Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon can’t retreat during your opponent’s next turn. 20

 

 

 

Dark Houndoom

Pokémon card

LV. 32 #229

R

60 HP

Stage 1 Pokémon

Evolves from Houndour

Put Dark Houndoom on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C} Eerie Howl If your opponent’s Bench isn’t full, look at his or her hand. If your opponent has any Baby Pokémon or Basic Pokémon there, choose 1 of them and put it on his or her Bench. Then, switch it with the Defending Pokémon.

{R}{C} Dark Fire If there are any {D} Energy cards attached to Dark Houndoom, discard 1 of them and this attack does 30 damage plus 20 more damage (plus 10 more damage for the {D} Energy you discarded). If there aren’t any, this attack does 30 damage. 30+

 

 

 

Dark Magcargo

Pokémon card

LV. 36 #219

R

60 HP

Stage 1 Pokémon

Evolves from Slugma

Put Dark Magcargo on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}{C}

Pokémon Power: Hot Plate As long as Dark Magcargo is your Active Pokémon, whenever a player puts a Baby Pokémon or a Basic Pokémon onto his or her Bench from his or her hand, this power does 10 damage to that Pokémon. (Don’t apply Weakness and Resistance.) This power stops working while Dark Magcargo is Asleep, Confused, or Paralyzed.

{R}{R} Ball of Flame You may discard a {R} Energy card attached to Dark Magcargo when you use this attack. If you do and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20

 

 

 

Dark Octillery

Pokémon card

LV. 30 #224

W

60 HP

Stage 1 Pokémon

Evolves from Remoraid

Put Dark Octillery on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}

{W} Ink Blast This attack does 20 damage plus 10 more damage for each Energy attached to Dark Octillery but not used to pay for this attack’s Energy cost. You can’t add more than 20 damage in this way. 20+

{W}{C} Tentacle Wrap Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, during your opponent’s next turn, your opponent pays {C} more to retreat the Defending Pokémon. 20

 

 

 

Dark Omanyte

Pokémon card

LV. 18 #138

W

40 HP

Stage 1 Pokémon

Evolves from Mysterious Fossil

Put Dark Omanyte on the Basic Pokémon

Weakness: {G}

Resistance: n/a

Retreat cost: {C}

{W} Water Cannon Choose 1 of your opponent’s Pokémon. This attack does 10 damage for each {W} Energy card attached to Dark Omanyte. Don’t apply Weakness and Resistance. You can’t do more than 30 damage in this way.

 

 

 

Dark Omastar

Pokémon card

LV. 33 #139

W

70 HP

Stage 2 Pokémon

Evolves from Dark Omanyte

Put Dark Omastar on the Stage 1 card

Weakness: {G}

Resistance: n/a

Retreat cost: {C}{C}

{W} Prehistoric Water If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck.

{W}{C} Dark Tentacle During your opponent’s next turn, the Defending Pokémon can’t evolve except from effects of attacks or Pokémon Powers. (Benching that Pokémon ends this effect.) 30

 

 

 

Dark Porygon2

Pokémon card

LV. 28 #233

C

60 HP

Stage 1 Pokémon

Evolves from Porygon

Put Dark Porygon2 on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

Pokémon Power: Spatial Distortion Once during your turn (before your attack), you may flip a coin. If heads, choose a Stadium card from your discard pile and put it into play. (If there’s already a Stadium card in play, discard it.) This power can’t be used if Dark Porygon2 is Asleep, Confused, or Paralyzed.

{C}{C}{C} Curve Attack Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent’s next turn. (Any other effects of attacks still happen.) 20

 

 

 

Dark Pupitar

Pokémon card

LV. 26 #247

F

60 HP

Stage 1 Pokémon

Evolves from Larvitar

Put Dark Pupitar on the Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}

{F}{F} Rock Tackle Dark Pupitar does 10 damage to itself. Dark Pupitar can’t use this attack during your next turn. 40

{C}{C}{C} Explosive Evolution Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance. Then, search your deck for an Evolution card named Dark Tyranitar and put it on Dark Pupitar. (This counts as evolving Dark Pupitar.) Shuffle your deck afterward.

 

 

 

Dark Quilava

Pokémon card

LV. 27 #156

R

60 HP

Stage 1 Pokémon

Evolves from Cyndaquil

Put Dark Quilava on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{R} Incinerate Show the top card of your opponent’s deck to all players. If it’s a Trainer card, discard it.

{R}{R} Rushing Magma Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each {R} Energy card you discarded in this way. 20x

 

 

 

Dark Scizor

Pokémon card

LV. 35 #212

C

70 HP

Stage 1 Pokémon

Evolves from Scyther

Put Dark Scizor on the Basic Pokémon

Weakness: {R}

Resistance: {G} -30

Retreat cost: {C}{C}

{C}{C} Threaten Flip a coin. If heads, look at your opponent’s hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck.

{C}{C}{C} Slash 30

 

 

 

Dark Slowking

Pokémon card

LV. 27 #199

P

60 HP

Stage 1 Pokémon

Evolves from Slowpoke

Put Dark Slowking on the Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Cunning Once during your turn (before your attack), you may flip a coin. If heads, look at the top card of your opponent’s deck. Then, you may have your opponent shuffle his or her deck. This power can’t be used if Dark Slowking is Asleep, Confused, or Paralyzed.

{P}{P} Mind Shock Don’t apply Weakness and Resistance for this attack. 30

 

 

 

Dark Typhlosion

Pokémon card

LV. 45 #157

R

80 HP

Stage 2 Pokémon

Evolves from Dark Quilava

Put Dark Typhlosion on the Stage 1 card

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C} Claw Swipe 20

{R} Rushing Flames You may discard any number of {R} Energy cards attached to your Pokémon. Flip a coin for each {R} Energy card discarded in this way. This attack does 40 damage times the number of heads. 40x

 

 

 

Dark Tyranitar

Pokémon card

LV. 47 #248

F

90 HP

Stage 2 Pokémon

Evolves from Dark Pupitar

Put Dark Tyranitar on the Stage 1 card

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}{C}{C}

{F} Mountain Smasher Flip a number of coins equal to the number of {F} Energy cards attached to Dark Tyranitar. This attack does 20 damage times the number of heads. Then,for each heads, discard the top card from your opponent’s deck. 20x

{F}{F}{F}{C} Fling Away If your opponent has any Benched Pokémon, this attack does 30 damage instead of 50 and choose 1 of those Benched Pokémon. This attack does 30 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 50

 

 

 

Dark Ursaring

Pokémon card

LV. 28 #217

C

60 HP

Stage 1 Pokémon

Evolves from Teddiursa

Put Dark Ursaring on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}{C}

{C} Provoke Look at your opponent’s hand. If he or she has any Baby Pokémon and/or Basic Pokémon there, you may put any number of them onto your opponent’s Bench (as long as there’s room). Then, your opponent looks at your hand. If you have any Baby Pokémon and/or Basic Pokémon there, your opponent may put any number of them onto your Bench (as long as there’s room).

{C}{C} Battle Frenzy For each Pokémon in play (yours and your opponent’s), flip a coin. For each heads, this attack does 20 damage to that Pokémon. Don’t apply Weakness and Resistance for this attack.

 

 

 

Dark Wigglytuff

Pokémon card

LV. 24 #40

C

60 HP

Stage 1 Pokémon

Evolves from Jigglypuff

Put Dark Wigglytuff on the Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}{C}

{C}{C} Dark Song Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.

{C}{C}{C} Slap Awake If the Defending Pokémon is Asleep or Confused, this attack does 20 damage plus 20 more damage. Then, the Defending Pokémon is no longer Asleep or Confused. 20+

 

 

 

Dratini

Pokémon card

LV. 14 #147

C

40 HP

Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}

{C} Shed Remove 1 damage counter from Dratini.

{C} Fury Attack Flip 2 coins. This attack does 10 damage times the number of heads. 10x

 

 

 

Exeggute

Pokémon card

LV. 12 #102

P

40 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{G} Sleep Powder The Defending Pokémon is now Asleep. 10

{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

 

 

 

Gastly

Pokémon card

LV. 12 #92

P

40 HP

Basic Pokémon

Weakness: n/a

Resistance: {F} -30

Retreat cost: n/a

{P} Nightmare The Defending Pokémon is now Asleep.10

 

 

 

Girafarig

Pokémon card

LV. 29 #203

C

60 HP

Basic Pokémon

Weakness: n/a

Resistance: n/a

Retreat cost: {C}

{C}{C} Tail Bite Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. 10+

{P}{P} Psychic Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+

 

 

 

Gligar

Pokémon card

LV. 26 #207

F

50 HP

Basic Pokémon

Weakness: {G}

Resistance: {F} -30

Retreat cost: n/a

{F}{C} Nerve Poison Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. 10

 

 

 

Growlithe

Pokémon card

LV. 14 #58

R

50 HP

Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}

{C}{C} Bite 20

 

 

 

Heracross

Pokémon card

LV. 27 #214

G

60 HP

Basic Pokémon

Weakness: {R}

Resistance: n/a

Retreat cost: {C}{C}

{G}{C} Tackle 20

{G}{G}{G} Charging Horn Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, this attack does 30 damage. 30+

 

 

 

Hitmonchan

Pokémon card

LV. 31 #107

F

60 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{F} Dodge If Hitmonchan would be damaged by an attack during your opponent’s next turn, flip a coin. If heads, prevent that attack’s damage done to Hitmonchan. (Any other effects of attacks still happen.)

{F}{F}{F} Supersonic Jab 40

 

 

 

Hitmonlee

Pokémon card

LV. 31 #106

F

60 HP

Basic Pokémon

Weakness: {P}

Resistance: n/a

Retreat cost: {C}

{F}{F} One-Two Kick Flip 2 coins. This attack does 20 damage times the number of heads. 20x

{F}{F}{F} Heel Drop Flip a coin. If tails, this attack does nothing. 60

 

 

 

Houndour

Pokémon card

LV. 16 #228

D

40 HP

Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}

{D} Trap The Defending Pokémon can’t retreat during your opponent’s next turn.

{C}{C} Lunge Flip a coin. If tails, this attack does nothing. 30

 

 

 

Jigglypuff

Pokémon card

LV. 11 #39

C

50 HP

Basic Pokémon

Weakness: {F}

Resistance: {P} -30

Retreat cost: {C}

{C}{C} Expand All damage done to Jigglypuff during your opponent’s next turn is reduced by 10 (after applying Weakness and Resistance). 10

 

 

 

Larvitar

Pokémon card

LV. 12 #246

F

40 HP

Basic Pokémon

Weakness: {G}

Resistance: {L} -30

Retreat cost: {C}

{C} Leer Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn. (Benching or evolving either Pokémon ends this effect.)

{F}{C} Rock Throw 20

 

 

 

Ledyba

Pokémon card

LV. 18 #165

G

40 HP

Basic Pokémon

Weakness: {R}

Resistance: {F} -30

Retreat cost: n/a

{G}{C} Swift This attack’s damage isn’t affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon. 20

 

 

 

Light Arcanine

Pokémon card

LV. 47 #59

R

100 HP

Stage 1 Pokémon

Evolves from Growlithe

Put Light Arcanine on the Basic Pokémon

Weakness: {W}

Resistance: n/a

Retreat cost: {C}{C}

Pokémon Power: Drive Off As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. This power can’t be used while Light Arcanine is Asleep, Confused, or Paralyzed.

{R}{R}{C} Gentle Flames If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50. 50

 

 

 

Light Azumarill

Pokémon card

LV. 37 #184

W

80 HP

Stage 1 Pokémon

Evolves from Marill

Put Light Azumarill on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}

{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

{W}{C}{C} Bubble Jump If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand. 30

 

 

 

Light Dewgong

Pokémon card

LV. 40 #87

W

80 HP

Stage 1 Pokémon

Evolves from Seel

Put Light Dewgong on the Basic Pokémon

Weakness: {L}

Resistance: n/a

Retreat cost: {C}{C}

{W}{W} Freezing Breath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. 10

{W}{W}{W} Ice Pillar Until the end of your opponent’s next turn, as long as Light Dewgong is your Active Pokémon, prevent all damage done by attacks to your Benched Pokémon. (Any other effects of attacks still happen.) 40

 

 

 

Light Dragonair

Pokémon card

LV. 35 #148

C

80 HP

Stage 1 Pokémon

Evolves from Dratini

Put Light Dragonair on the Basic Pokémon

Weakness: n/a

Resistance: {P} -30

Retreat cost: {C}{C}

{C}{C} Healing Light Remove 1 damage counter from each of your Pokémon that has any damage counters on it.

{C}{C}{C} Protective Wave Flip a coin. If hea